yl_spawnit/nether_mobs.lua

28 lines
754 B
Lua

local positions_per_mapblock = 32
spawnit.register({
entity_name = "nether_mobs:dragon",
groups = { monster = 1, nether = 1 },
chance = 60 * 60 * 6,
cluster = 1,
positions_per_mapblock = positions_per_mapblock,
on = { "any" },
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
min_player_distance = 16,
spawn_in_protected = false,
}, yl_spawnit.settings.check_nodes)
spawnit.register({
entity_name = "nether_mobs:netherman",
groups = { monster = 1, nether = 1 },
chance = 15,
cluster = 2,
positions_per_mapblock = positions_per_mapblock,
on = { "nether:sand", "nether:rack" },
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
min_player_distance = 5,
spawn_in_protected = false,
}, yl_spawnit.settings.check_nodes)