yl_spawnit/mobs_gazer.lua

11 lines
262 B
Lua

spawnit.register({
entity_name = "mobs_gazer:gazer",
groups = { monster = 1 },
chance = yl_spawnit.base_chance,
max_y = -500,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
spawn_in_protected = false,
}, yl_spawnit.settings.check_nodes)