prevent nether mobs from proliferating so much

This commit is contained in:
flux 2023-07-22 18:02:00 -07:00
parent b9aa4c58d1
commit cb847fbea3
Signed by: flux
GPG Key ID: 9333B27816848A15

View File

@ -1,3 +1,5 @@
local max_in_area_radius = 8
spawnit.register({
entity_name = "yl_nether_mobs:blaze",
groups = { monster = 1 },
@ -7,7 +9,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 5,
spawn_in_protected = false,
}, true)
@ -21,7 +23,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 5,
spawn_in_protected = false,
}, true)
@ -35,7 +37,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 5,
spawn_in_protected = false,
}, true)
@ -49,7 +51,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 5,
spawn_in_protected = false,
}, true)
@ -63,7 +65,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 10,
spawn_in_protected = false,
}, true)
@ -83,7 +85,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 10,
spawn_in_protected = false,
}, true)
@ -97,7 +99,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 9,
spawn_in_protected = false,
}, true)
@ -111,7 +113,7 @@ spawnit.register({
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_in_area = 6,
max_in_area_radius = 4,
max_in_area_radius = max_in_area_radius,
min_player_distance = 12,
spawn_in_protected = false,
}, true)