changed name of light limits

This commit is contained in:
flux 2023-07-22 15:47:38 -07:00
parent a5fcc8fdaf
commit b9aa4c58d1
Signed by: flux
GPG Key ID: 9333B27816848A15
11 changed files with 71 additions and 71 deletions

View File

@ -4,7 +4,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 7000 / 6000,
on = { "caverealms:hot_cobble" },
max_y = -8000,
max_light = 12,
max_node_light = 12,
max_in_area = 2,
max_any_in_area = 6,
min_player_distance = 12,

View File

@ -8,7 +8,7 @@ spawnit.register({
near = { "group:grass" },
min_y = 5,
max_y = 200,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,

View File

@ -10,7 +10,7 @@ spawnit.register({
on = { "any" },
min_y = 3,
max_y = 200,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -37,7 +37,7 @@ spawnit.register({
near = { "group:grass" },
min_y = 5,
max_y = 200,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -52,7 +52,7 @@ spawnit.register({
near = { "group:grass" },
min_y = 5,
max_y = 200,
min_light = 12,
min_node_light = 12,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -92,7 +92,7 @@ spawnit.register({
on = { "default:snowblock", "default:ice" },
min_y = 0,
max_y = 10,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -104,8 +104,8 @@ spawnit.register({
groups = { animal = 1 },
chance = yl_spawnit.base_chance * (60 * 8000) / BASE_CHANCE_RATIO,
max_y = 0,
min_light = 3,
max_light = 9,
min_node_light = 3,
max_node_light = 9,
max_in_area = 1,
max_any_in_area = 6,
}, true)
@ -191,7 +191,7 @@ spawnit.register({
near = { "group:grass" },
min_y = 0,
max_y = 400,
min_light = 12,
min_node_light = 12,
max_in_area = 4,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -212,7 +212,7 @@ spawnit.register({
near = { "group:mushroom", "group:grass" },
min_y = 0,
max_y = 200,
min_light = 2,
min_node_light = 2,
max_in_area = 2,
max_any_in_area = 6,
}, true)

View File

@ -8,8 +8,8 @@ spawnit.register({
on = { "node" },
min_y = s.min_height,
max_y = s.max_height,
min_light = s.min_light,
max_light = s.max_light,
min_node_light = s.min_node_light,
max_node_light = s.max_node_light,
max_in_area = 1,
max_in_area_radius = 128,
min_player_distance = 24,
@ -24,8 +24,8 @@ spawnit.register({
on = { "node" },
min_y = s.min_height,
max_y = (3 * s.min_height + s.max_height) / 4,
min_light = s.min_light,
max_light = s.max_light,
min_node_light = s.min_node_light,
max_node_light = s.max_node_light,
max_in_area = 1,
max_in_area_radius = 128,
min_player_distance = 24,
@ -41,8 +41,8 @@ if spawnit.has.nether and mobs_balrog.settings.spawn_in_nether and nether.DEPTH_
on = { "node" },
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
min_light = s.min_light,
max_light = s.max_light,
min_node_light = s.min_node_light,
max_node_light = s.max_node_light,
max_in_area = 1,
max_in_area_radius = 128,
min_player_distance = 24,

View File

@ -8,7 +8,7 @@ if ghost_bones_only then
within = { "any" },
on = { "any" },
near = { "bones:bones" },
max_light = 10,
max_node_light = 10,
max_in_area = 2,
max_any_in_area = 6,
min_player_distance = 12,
@ -22,7 +22,7 @@ else
within = { "any" },
on = { "any" },
near = { "any" },
max_light = 10,
max_node_light = 10,
max_in_area = 2,
max_any_in_area = 6,
min_player_distance = 12,
@ -36,7 +36,7 @@ else
within = { "any" },
on = { "any" },
near = { "bones:bones" },
max_light = 10,
max_node_light = 10,
max_in_area = 4,
max_any_in_area = 6,
min_player_distance = 12,

View File

@ -6,7 +6,7 @@ spawnit.register({
on = { "group:soil" },
chance = yl_spawnit.base_chance * 6000 / BASE_CHANCE_RATIO,
min_y = 0,
max_light = 7,
max_node_light = 7,
min_time_of_day = yl_spawnit.dusk,
max_time_of_day = yl_spawnit.dawn,
max_in_area = 2,
@ -20,7 +20,7 @@ spawnit.register({
groups = { monster = 1 },
chance = yl_spawnit.base_chance * 9000 / BASE_CHANCE_RATIO,
max_y = -70,
max_light = 5,
max_node_light = 5,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -34,7 +34,7 @@ if yl_spawnit.has.nether and nether.DEPTH_FLOOR > -70 then
chance = 300,
min_y = nether.DEPTH_FLOOR,
max_y = nether.DEPTH_CEILING,
max_light = 5,
max_node_light = 5,
max_in_area = 1,
min_player_distance = 12,
spawn_in_protected = false,
@ -48,7 +48,7 @@ spawnit.register({
on = { "default:obsidian", "caverealms:hot_cobble" },
near = { "group:fire" },
max_y = -150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -67,7 +67,7 @@ spawnit.register({
"ethereal:dry_dirt",
},
min_y = 0,
max_light = 7,
max_node_light = 7,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -94,7 +94,7 @@ spawnit.register({
on = { "any" },
near = { "default:mese", "default:stone_with_mese" },
max_y = -20,
max_light = 7,
max_node_light = 7,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -107,7 +107,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 6000 / BASE_CHANCE_RATIO,
on = { "group:cracky", "group:crumbly" },
max_y = -10,
max_light = 6,
max_node_light = 6,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -120,7 +120,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 3000 / BASE_CHANCE_RATIO,
on = { "group:cracky", "group:crumbly" },
max_y = -10000,
max_light = 6,
max_node_light = 6,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -133,7 +133,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 1000 / BASE_CHANCE_RATIO,
on = { "group:cracky", "group:crumbly" },
max_y = -25000,
max_light = 6,
max_node_light = 6,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -146,7 +146,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
on = { "default:desert_sand" },
min_y = 0,
max_light = 7,
max_node_light = 7,
max_in_area = 2,
max_any_in_area = 6,
min_player_distance = 12,
@ -165,7 +165,7 @@ spawnit.register({
"ethereal:cold_dirt",
},
min_y = 25,
max_light = 8,
max_node_light = 8,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -177,7 +177,7 @@ spawnit.register({
groups = { monster = 1 },
chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
max_y = -40,
max_light = 7,
max_node_light = 7,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -190,7 +190,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
on = { "default:stone", "default:desert_stone", "default:sandstone" },
max_y = 0,
max_light = 7,
max_node_light = 7,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -205,7 +205,7 @@ spawnit.register({
near = { "group:tree", "group:leaves" },
min_y = 0,
max_y = 5000,
max_light = 6,
max_node_light = 6,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dusk,
@ -220,7 +220,7 @@ spawnit.register({
chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
on = { "group:leaves" },
min_y = 0,
max_light = 7,
max_node_light = 7,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dusk,

View File

@ -2,7 +2,7 @@ spawnit.register({
entity_name = "mobs_umbra:umbra",
chance = yl_spawnit.base_chance,
max_y = -300,
max_light = 5,
max_node_light = 5,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,

View File

@ -8,7 +8,7 @@ spawnit.register({
within = { "breathable airlike" },
on = { "any" },
max_y = 5000,
max_light = 5,
max_node_light = 5,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dusk,
@ -23,7 +23,7 @@ spawnit.register({
on = { "any" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -50,7 +50,7 @@ spawnit.register({
near = { "group:flower" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -65,7 +65,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -79,7 +79,7 @@ spawnit.register({
on = { "group:sand", "default:desert_sandstone", "default:sandstone" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -102,7 +102,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 8,
min_node_light = 8,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -119,7 +119,7 @@ spawnit.register({
near = { "group:coral" },
min_y = -100,
max_y = 5000,
min_light = 2,
min_node_light = 2,
max_in_area = 3,
max_any_in_area = 6,
}, true)
@ -133,7 +133,7 @@ spawnit.register({
on = { "any" },
min_y = -100,
max_y = 5000,
min_light = 2,
min_node_light = 2,
max_in_area = 1,
max_any_in_area = 6,
}, true)
@ -145,7 +145,7 @@ spawnit.register({
on = { "group:soil", "group:water" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -201,7 +201,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -235,7 +235,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 8,
min_node_light = 8,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -255,7 +255,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -270,7 +270,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -317,7 +317,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -345,7 +345,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -433,7 +433,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 10,
min_node_light = 10,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -448,7 +448,7 @@ spawnit.register({
on = { "default:snowblock", "default:ice" },
min_y = 0,
max_y = 10,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -462,7 +462,7 @@ spawnit.register({
on = { "any" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -502,7 +502,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 5,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -516,7 +516,7 @@ spawnit.register({
on = { "group:soil" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -542,7 +542,7 @@ spawnit.register({
near = { "group:flower" },
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -555,7 +555,7 @@ spawnit.register({
chance = yl_spawnit.base_chance / 0.2,
on = { "group:soil", "group:stone", "rainbow_source:black_water_source" },
max_y = 5000,
max_light = 10,
max_node_light = 10,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
@ -610,7 +610,7 @@ spawnit.register({
on = { "group:leaves", "group:tree" },
min_y = 0,
max_y = 5000,
min_light = 8,
min_node_light = 8,
max_in_area = 3,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -654,7 +654,7 @@ spawnit.register({
},
min_y = 0,
max_y = 5000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,
@ -670,7 +670,7 @@ spawnit.register({
near = { "group:coral" },
min_y = -100,
max_y = 5000,
min_light = 2,
min_node_light = 2,
max_in_area = 2,
max_any_in_area = 6,
}, true)
@ -683,7 +683,7 @@ spawnit.register({
on = { "any" },
min_y = -100,
max_y = 5000,
min_light = 8,
min_node_light = 8,
max_in_area = 2,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,

View File

@ -5,7 +5,7 @@ spawnit.register({
on = { "default:desert_sand" },
min_y = -10,
max_y = 150,
max_light = 14,
max_node_light = 14,
max_in_area = 2,
min_player_distance = 12,
spawn_in_protected = false,
@ -18,7 +18,7 @@ spawnit.register({
on = { "default:desert_stone" },
min_y = 0,
max_y = 150,
max_light = 10,
max_node_light = 10,
max_in_area = 1,
min_player_distance = 12,
spawn_in_protected = false,

View File

@ -26,7 +26,7 @@ if water_life.swampz then
on = { "default:river_water_source" },
min_y = -50,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_in_area_radius = 32,
min_time_of_day = yl_spawnit.dawn,
@ -86,7 +86,7 @@ spawnit.register({
on = { "any" },
min_y = 20,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
max_in_area_radius = 32,
@ -115,7 +115,7 @@ spawnit.register({
near = coral_and_kelp,
min_y = -50,
max_y = 1,
min_light = 12,
min_node_light = 12,
max_in_area = 2,
}, true)
@ -139,7 +139,7 @@ spawnit.register({
on = { "default:river_water_source" },
min_y = -50,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 3,
max_in_area_radius = 32,
@ -156,7 +156,7 @@ spawnit.register({
near = { "group:tree", "group:leaves", "default:junglegrass" },
min_y = 0,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_in_area_radius = 32,
min_time_of_day = yl_spawnit.dawn,
@ -170,7 +170,7 @@ spawnit.register({
on = { "any" },
min_y = 0,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_in_area_radius = 32,
min_time_of_day = yl_spawnit.dawn,
@ -261,7 +261,7 @@ spawnit.register({
},
min_y = 0,
max_y = 150,
min_light = 12,
min_node_light = 12,
max_in_area = 5,
min_time_of_day = yl_spawnit.dawn,
max_time_of_day = yl_spawnit.dusk,

View File

@ -8,7 +8,7 @@ spawnit.register({
near = { "group:grass" },
min_y = 1,
max_y = 1000,
min_light = 12,
min_node_light = 12,
max_in_area = 1,
max_any_in_area = 6,
min_time_of_day = yl_spawnit.dawn,