changed name of light limits
This commit is contained in:
parent
a5fcc8fdaf
commit
b9aa4c58d1
@ -4,7 +4,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 7000 / 6000,
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on = { "caverealms:hot_cobble" },
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max_y = -8000,
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max_light = 12,
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max_node_light = 12,
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max_in_area = 2,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -8,7 +8,7 @@ spawnit.register({
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near = { "group:grass" },
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min_y = 5,
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max_y = 200,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -10,7 +10,7 @@ spawnit.register({
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on = { "any" },
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min_y = 3,
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max_y = 200,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -37,7 +37,7 @@ spawnit.register({
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near = { "group:grass" },
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min_y = 5,
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max_y = 200,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -52,7 +52,7 @@ spawnit.register({
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near = { "group:grass" },
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min_y = 5,
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max_y = 200,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 2,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -92,7 +92,7 @@ spawnit.register({
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on = { "default:snowblock", "default:ice" },
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min_y = 0,
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max_y = 10,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -104,8 +104,8 @@ spawnit.register({
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groups = { animal = 1 },
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chance = yl_spawnit.base_chance * (60 * 8000) / BASE_CHANCE_RATIO,
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max_y = 0,
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min_light = 3,
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max_light = 9,
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min_node_light = 3,
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max_node_light = 9,
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max_in_area = 1,
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max_any_in_area = 6,
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}, true)
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@ -191,7 +191,7 @@ spawnit.register({
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near = { "group:grass" },
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min_y = 0,
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max_y = 400,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 4,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -212,7 +212,7 @@ spawnit.register({
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near = { "group:mushroom", "group:grass" },
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min_y = 0,
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max_y = 200,
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min_light = 2,
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min_node_light = 2,
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max_in_area = 2,
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max_any_in_area = 6,
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}, true)
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@ -8,8 +8,8 @@ spawnit.register({
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on = { "node" },
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min_y = s.min_height,
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max_y = s.max_height,
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min_light = s.min_light,
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max_light = s.max_light,
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min_node_light = s.min_node_light,
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max_node_light = s.max_node_light,
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max_in_area = 1,
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max_in_area_radius = 128,
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min_player_distance = 24,
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@ -24,8 +24,8 @@ spawnit.register({
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on = { "node" },
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min_y = s.min_height,
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max_y = (3 * s.min_height + s.max_height) / 4,
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min_light = s.min_light,
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max_light = s.max_light,
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min_node_light = s.min_node_light,
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max_node_light = s.max_node_light,
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max_in_area = 1,
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max_in_area_radius = 128,
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min_player_distance = 24,
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@ -41,8 +41,8 @@ if spawnit.has.nether and mobs_balrog.settings.spawn_in_nether and nether.DEPTH_
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on = { "node" },
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min_y = nether.DEPTH_FLOOR,
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max_y = nether.DEPTH_CEILING,
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min_light = s.min_light,
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max_light = s.max_light,
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min_node_light = s.min_node_light,
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max_node_light = s.max_node_light,
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max_in_area = 1,
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max_in_area_radius = 128,
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min_player_distance = 24,
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@ -8,7 +8,7 @@ if ghost_bones_only then
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within = { "any" },
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on = { "any" },
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near = { "bones:bones" },
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max_light = 10,
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max_node_light = 10,
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max_in_area = 2,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -22,7 +22,7 @@ else
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within = { "any" },
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on = { "any" },
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near = { "any" },
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max_light = 10,
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max_node_light = 10,
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max_in_area = 2,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -36,7 +36,7 @@ else
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within = { "any" },
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on = { "any" },
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near = { "bones:bones" },
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max_light = 10,
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max_node_light = 10,
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max_in_area = 4,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -6,7 +6,7 @@ spawnit.register({
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on = { "group:soil" },
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chance = yl_spawnit.base_chance * 6000 / BASE_CHANCE_RATIO,
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min_y = 0,
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max_light = 7,
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max_node_light = 7,
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min_time_of_day = yl_spawnit.dusk,
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max_time_of_day = yl_spawnit.dawn,
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max_in_area = 2,
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@ -20,7 +20,7 @@ spawnit.register({
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 9000 / BASE_CHANCE_RATIO,
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max_y = -70,
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max_light = 5,
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max_node_light = 5,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -34,7 +34,7 @@ if yl_spawnit.has.nether and nether.DEPTH_FLOOR > -70 then
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chance = 300,
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min_y = nether.DEPTH_FLOOR,
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max_y = nether.DEPTH_CEILING,
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max_light = 5,
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max_node_light = 5,
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max_in_area = 1,
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min_player_distance = 12,
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spawn_in_protected = false,
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@ -48,7 +48,7 @@ spawnit.register({
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on = { "default:obsidian", "caverealms:hot_cobble" },
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near = { "group:fire" },
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max_y = -150,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -67,7 +67,7 @@ spawnit.register({
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"ethereal:dry_dirt",
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},
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min_y = 0,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -94,7 +94,7 @@ spawnit.register({
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on = { "any" },
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near = { "default:mese", "default:stone_with_mese" },
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max_y = -20,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -107,7 +107,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 6000 / BASE_CHANCE_RATIO,
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on = { "group:cracky", "group:crumbly" },
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max_y = -10,
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max_light = 6,
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max_node_light = 6,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -120,7 +120,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 3000 / BASE_CHANCE_RATIO,
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on = { "group:cracky", "group:crumbly" },
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max_y = -10000,
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max_light = 6,
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max_node_light = 6,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -133,7 +133,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 1000 / BASE_CHANCE_RATIO,
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on = { "group:cracky", "group:crumbly" },
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max_y = -25000,
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max_light = 6,
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max_node_light = 6,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -146,7 +146,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
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on = { "default:desert_sand" },
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min_y = 0,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 2,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -165,7 +165,7 @@ spawnit.register({
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"ethereal:cold_dirt",
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},
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min_y = 25,
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max_light = 8,
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max_node_light = 8,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -177,7 +177,7 @@ spawnit.register({
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
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max_y = -40,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -190,7 +190,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
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on = { "default:stone", "default:desert_stone", "default:sandstone" },
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max_y = 0,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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@ -205,7 +205,7 @@ spawnit.register({
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near = { "group:tree", "group:leaves" },
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min_y = 0,
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max_y = 5000,
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max_light = 6,
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max_node_light = 6,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dusk,
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@ -220,7 +220,7 @@ spawnit.register({
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chance = yl_spawnit.base_chance * 7000 / BASE_CHANCE_RATIO,
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on = { "group:leaves" },
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min_y = 0,
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max_light = 7,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dusk,
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@ -2,7 +2,7 @@ spawnit.register({
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entity_name = "mobs_umbra:umbra",
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chance = yl_spawnit.base_chance,
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max_y = -300,
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max_light = 5,
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max_node_light = 5,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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52
petz.lua
52
petz.lua
@ -8,7 +8,7 @@ spawnit.register({
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within = { "breathable airlike" },
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on = { "any" },
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max_y = 5000,
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max_light = 5,
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max_node_light = 5,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dusk,
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@ -23,7 +23,7 @@ spawnit.register({
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on = { "any" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -50,7 +50,7 @@ spawnit.register({
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near = { "group:flower" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -65,7 +65,7 @@ spawnit.register({
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on = { "group:soil" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -79,7 +79,7 @@ spawnit.register({
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on = { "group:sand", "default:desert_sandstone", "default:sandstone" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -102,7 +102,7 @@ spawnit.register({
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},
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min_y = 0,
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max_y = 5000,
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min_light = 8,
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min_node_light = 8,
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max_in_area = 2,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -119,7 +119,7 @@ spawnit.register({
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near = { "group:coral" },
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min_y = -100,
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max_y = 5000,
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min_light = 2,
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min_node_light = 2,
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max_in_area = 3,
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max_any_in_area = 6,
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}, true)
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@ -133,7 +133,7 @@ spawnit.register({
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on = { "any" },
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min_y = -100,
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max_y = 5000,
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min_light = 2,
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min_node_light = 2,
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max_in_area = 1,
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max_any_in_area = 6,
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}, true)
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@ -145,7 +145,7 @@ spawnit.register({
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on = { "group:soil", "group:water" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -201,7 +201,7 @@ spawnit.register({
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},
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 2,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -235,7 +235,7 @@ spawnit.register({
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},
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min_y = 0,
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max_y = 5000,
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min_light = 8,
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min_node_light = 8,
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max_in_area = 2,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -255,7 +255,7 @@ spawnit.register({
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},
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 1,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -270,7 +270,7 @@ spawnit.register({
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on = { "group:soil" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -317,7 +317,7 @@ spawnit.register({
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on = { "group:soil" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 2,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -345,7 +345,7 @@ spawnit.register({
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on = { "group:soil" },
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min_y = 0,
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max_y = 5000,
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min_light = 12,
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min_node_light = 12,
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max_in_area = 3,
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max_any_in_area = 6,
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min_time_of_day = yl_spawnit.dawn,
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@ -433,7 +433,7 @@ spawnit.register({
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},
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min_y = 0,
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max_y = 5000,
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||||
min_light = 10,
|
||||
min_node_light = 10,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -448,7 +448,7 @@ spawnit.register({
|
||||
on = { "default:snowblock", "default:ice" },
|
||||
min_y = 0,
|
||||
max_y = 10,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -462,7 +462,7 @@ spawnit.register({
|
||||
on = { "any" },
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -502,7 +502,7 @@ spawnit.register({
|
||||
on = { "group:soil" },
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 5,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -516,7 +516,7 @@ spawnit.register({
|
||||
on = { "group:soil" },
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -542,7 +542,7 @@ spawnit.register({
|
||||
near = { "group:flower" },
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -555,7 +555,7 @@ spawnit.register({
|
||||
chance = yl_spawnit.base_chance / 0.2,
|
||||
on = { "group:soil", "group:stone", "rainbow_source:black_water_source" },
|
||||
max_y = 5000,
|
||||
max_light = 10,
|
||||
max_node_light = 10,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_player_distance = 12,
|
||||
@ -610,7 +610,7 @@ spawnit.register({
|
||||
on = { "group:leaves", "group:tree" },
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 8,
|
||||
min_node_light = 8,
|
||||
max_in_area = 3,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -654,7 +654,7 @@ spawnit.register({
|
||||
},
|
||||
min_y = 0,
|
||||
max_y = 5000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -670,7 +670,7 @@ spawnit.register({
|
||||
near = { "group:coral" },
|
||||
min_y = -100,
|
||||
max_y = 5000,
|
||||
min_light = 2,
|
||||
min_node_light = 2,
|
||||
max_in_area = 2,
|
||||
max_any_in_area = 6,
|
||||
}, true)
|
||||
@ -683,7 +683,7 @@ spawnit.register({
|
||||
on = { "any" },
|
||||
min_y = -100,
|
||||
max_y = 5000,
|
||||
min_light = 8,
|
||||
min_node_light = 8,
|
||||
max_in_area = 2,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
|
@ -5,7 +5,7 @@ spawnit.register({
|
||||
on = { "default:desert_sand" },
|
||||
min_y = -10,
|
||||
max_y = 150,
|
||||
max_light = 14,
|
||||
max_node_light = 14,
|
||||
max_in_area = 2,
|
||||
min_player_distance = 12,
|
||||
spawn_in_protected = false,
|
||||
@ -18,7 +18,7 @@ spawnit.register({
|
||||
on = { "default:desert_stone" },
|
||||
min_y = 0,
|
||||
max_y = 150,
|
||||
max_light = 10,
|
||||
max_node_light = 10,
|
||||
max_in_area = 1,
|
||||
min_player_distance = 12,
|
||||
spawn_in_protected = false,
|
||||
|
@ -26,7 +26,7 @@ if water_life.swampz then
|
||||
on = { "default:river_water_source" },
|
||||
min_y = -50,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_in_area_radius = 32,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -86,7 +86,7 @@ spawnit.register({
|
||||
on = { "any" },
|
||||
min_y = 20,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
max_in_area_radius = 32,
|
||||
@ -115,7 +115,7 @@ spawnit.register({
|
||||
near = coral_and_kelp,
|
||||
min_y = -50,
|
||||
max_y = 1,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 2,
|
||||
}, true)
|
||||
|
||||
@ -139,7 +139,7 @@ spawnit.register({
|
||||
on = { "default:river_water_source" },
|
||||
min_y = -50,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 3,
|
||||
max_in_area_radius = 32,
|
||||
@ -156,7 +156,7 @@ spawnit.register({
|
||||
near = { "group:tree", "group:leaves", "default:junglegrass" },
|
||||
min_y = 0,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_in_area_radius = 32,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -170,7 +170,7 @@ spawnit.register({
|
||||
on = { "any" },
|
||||
min_y = 0,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_in_area_radius = 32,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
@ -261,7 +261,7 @@ spawnit.register({
|
||||
},
|
||||
min_y = 0,
|
||||
max_y = 150,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 5,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
max_time_of_day = yl_spawnit.dusk,
|
||||
|
@ -8,7 +8,7 @@ spawnit.register({
|
||||
near = { "group:grass" },
|
||||
min_y = 1,
|
||||
max_y = 1000,
|
||||
min_light = 12,
|
||||
min_node_light = 12,
|
||||
max_in_area = 1,
|
||||
max_any_in_area = 6,
|
||||
min_time_of_day = yl_spawnit.dawn,
|
||||
|
Loading…
Reference in New Issue
Block a user