Sokomine
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ea5bbb0e7a
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added yl_speak_up.show_colored_dialog_text for edit menus
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2021-06-30 23:12:39 +02:00 |
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Sokomine
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edee560b56
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better describe which precondition, action or effect is beeing edited
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2021-06-30 04:23:55 +02:00 |
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Sokomine
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d7e06b662e
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colorize background for on_failure dialogs in edit general
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2021-06-30 01:46:37 +02:00 |
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Sokomine
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a43cef9290
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allow to toggle between successful and unsuccessful action in edit options menu
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2021-06-29 23:21:48 +02:00 |
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Sokomine
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61bd16f3f2
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made edit option menu slightly nicer
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2021-06-29 20:26:25 +02:00 |
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Sokomine
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86eaaae3ea
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allowed nil as return value for aborting actions
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2021-06-29 04:51:39 +02:00 |
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Sokomine
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01af5d1365
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added custrom_functions_you_can_override.lua
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2021-06-29 00:44:00 +02:00 |
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Sokomine
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cef75205f5
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added custom precondition and effect
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2021-06-29 00:15:36 +02:00 |
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Sokomine
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3a66d6b4ce
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allowed to edit and create preconditions and effects of type function for players with npc_master priv
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2021-06-28 23:35:45 +02:00 |
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Sokomine
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e199257fb6
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added support for editing effect of type move
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2021-06-28 23:05:23 +02:00 |
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Sokomine
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e47680fd7d
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added give_item and take_item (editable with npc_master)
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2021-06-28 18:24:07 +02:00 |
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Sokomine
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71873b7a52
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remove name in front of variables for the player's own variables
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2021-06-28 02:14:56 +02:00 |
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Sokomine
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66477c494f
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fixed bug with variable name showing
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2021-06-28 01:46:38 +02:00 |
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Sokomine
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703770794e
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added added save button to main dialog
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2021-06-28 01:27:50 +02:00 |
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Sokomine
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4a4ffefb85
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fixed bug with saving when quitting
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2021-06-28 00:38:12 +02:00 |
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Sokomine
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885c19831e
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allow to use $ in quest items
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2021-06-27 18:54:54 +02:00 |
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Sokomine
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5edb0da5a7
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translate item precondition to player_inv precondition when editing
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2021-06-27 17:52:06 +02:00 |
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Sokomine
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46f5232d49
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dialog effects cannot be deleted or edited anymore
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2021-06-27 17:43:14 +02:00 |
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Sokomine
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2544fdc0c9
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fixed broken tooltip
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2021-06-27 17:19:32 +02:00 |
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Sokomine
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661caaff4e
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removed yl_speak_up.save_changes_and_switch_to_other_dialog; handled now by show_fs.lua and the new fs_save_or_discard_or_back.lua
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2021-06-27 04:33:14 +02:00 |
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Sokomine
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1b28dd6a07
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load_dialog is no longer a local function
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2021-06-27 03:46:03 +02:00 |
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Sokomine
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cb49d9cfe2
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better handling of esc in edit options dialog
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2021-06-25 19:28:53 +02:00 |
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Sokomine
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d3a9d20d43
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edit options dialog now stores o_id instead of passing it on as a hidden parameter
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2021-06-25 19:23:35 +02:00 |
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Sokomine
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e4a7bdc233
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added save button to edit options dialog (not yet functional)
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2021-06-25 19:12:58 +02:00 |
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Sokomine
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6ad92fb198
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ask for save when selecting edit options dialog
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2021-06-25 18:33:41 +02:00 |
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4ab2ee03f1
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Merge pull request 'reduce number of gsub calls for text variable substitutions' (#4) from whosit/yl_speak_up:trade_list into trade_list
Reviewed-on: #4
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2021-06-23 04:58:57 +02:00 |
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b3c8889b95
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reduce number of gsub calls for text variable substitutions
Use lua feature that allows to specify table with substitutions to
string.gsub()
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2021-06-23 02:44:01 +03:00 |
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Sokomine
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706f6d7436
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give wrong items back or drop at the player's feet
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2021-06-21 21:28:31 +02:00 |
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Sokomine
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c24cce74b1
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allow to use item slot to describe stack for preconditions
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2021-06-21 20:43:13 +02:00 |
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Sokomine
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228faed97d
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shorter sentence for show me your inventory
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2021-06-21 19:54:23 +02:00 |
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Sokomine
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5efdd9fd79
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if an action fails and has no existing on_failure dialog, go back to the current dialog
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2021-06-21 19:45:47 +02:00 |
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Sokomine
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711cbe69d5
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handle enter key in fs_edit_general.lua
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2021-06-21 19:38:25 +02:00 |
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Sokomine
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7534482e20
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make the arrows in the dialog edit menu work again
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2021-06-21 18:58:53 +02:00 |
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Sokomine
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d71e5e1d10
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made the back to edit dialog option button more comprehensible
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2021-06-21 18:43:58 +02:00 |
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Sokomine
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f7470a7bb1
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made function get_number_from_id accessible
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2021-06-21 18:22:37 +02:00 |
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Sokomine
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fe683adefb
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removed undeclared global
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2021-06-21 17:51:00 +02:00 |
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Sokomine
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a1af19ca46
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fixed bugs regarding variable selection in preconditions and effects
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2021-06-21 01:21:50 +02:00 |
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Sokomine
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f794a10a30
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strip whitespaces around variable names
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2021-06-21 01:02:53 +02:00 |
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Sokomine
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58e701fde1
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took care of unregistered globals
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2021-06-21 00:43:09 +02:00 |
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Sokomine
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eb7861393b
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fixed bug in on_rightclick
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2021-06-20 23:54:35 +02:00 |
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Sokomine
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701f687415
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variables can now be added, set and queried; time is rounded to seconds
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2021-06-20 23:24:33 +02:00 |
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Sokomine
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cea602230f
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ignore leading/tailing whitespaces when checking password
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2021-06-20 17:53:39 +02:00 |
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Sokomine
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827020d167
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variable handling related to current time
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2021-06-20 17:28:21 +02:00 |
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Sokomine
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a7288bb2b9
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save the inventory of the NPC after npc_gives/npc_wants
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2021-06-20 16:32:10 +02:00 |
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Sokomine
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fd177472c5
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fixed bug; effects are executed again
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2021-06-20 03:55:15 +02:00 |
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Sokomine
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4085e87f29
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show dialog for on_failure of actions; improved formspecs
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2021-06-20 02:18:32 +02:00 |
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Sokomine
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73aaa15c44
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show target dialog for on_failure effect
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2021-06-20 00:58:08 +02:00 |
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Sokomine
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c93012338d
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show background images when editing inventory-related actions
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2021-06-20 00:36:07 +02:00 |
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Sokomine
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a44cb0fbdd
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allow actual editing of most preconditions, actions and effects
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2021-06-19 23:42:05 +02:00 |
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Sokomine
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b594b3d237
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quest items are destroyed if the NPC runs out of storage space
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2021-06-19 18:20:12 +02:00 |
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