moved some more fs_*.lua to fs/

This commit is contained in:
Sokomine 2023-12-11 19:41:33 +01:00
parent c368538c28
commit 361bcd9dd1
4 changed files with 3 additions and 3 deletions

View File

@ -157,7 +157,7 @@ yl_speak_up.reload = function(modpath, log_entry)
-- the formspec and input handling for the main dialog
dofile(modpath .. "fs_talkdialog.lua")
-- ask if the player wants to save, discard or go back in edit mode
dofile(modpath .. "fs_save_or_discard_or_back.lua")
dofile(modpath .. "fs/fs_save_or_discard_or_back.lua")
-- the player wants to change something regarding the dialog
dofile(modpath .. "edit_mode_apply_changes.lua")
@ -198,9 +198,9 @@ yl_speak_up.reload = function(modpath, log_entry)
-- edit effects (can be reached through edit options dialog)
dofile(modpath .. "fs/fs_edit_effects.lua")
-- edit options dialog (detailed configuration of options in edit mode)
dofile(modpath .. "fs_edit_options_dialog.lua")
dofile(modpath .. "fs/fs_edit_options_dialog.lua")
-- set name, description and owner (owner only with npc_talk_master priv)
dofile(modpath .. "fs_initial_config.lua")
dofile(modpath .. "fs/fs_initial_config.lua")
-- inspect and accept items the player gave to the NPC
dofile(modpath .. "fs_player_offers_item.lua")
-- inventory management, trading and handling of quest items: