moved some more fs_*.lua to fs/
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c368538c28
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6
init.lua
6
init.lua
@ -157,7 +157,7 @@ yl_speak_up.reload = function(modpath, log_entry)
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-- the formspec and input handling for the main dialog
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dofile(modpath .. "fs_talkdialog.lua")
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-- ask if the player wants to save, discard or go back in edit mode
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dofile(modpath .. "fs_save_or_discard_or_back.lua")
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dofile(modpath .. "fs/fs_save_or_discard_or_back.lua")
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-- the player wants to change something regarding the dialog
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dofile(modpath .. "edit_mode_apply_changes.lua")
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@ -198,9 +198,9 @@ yl_speak_up.reload = function(modpath, log_entry)
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-- edit effects (can be reached through edit options dialog)
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dofile(modpath .. "fs/fs_edit_effects.lua")
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-- edit options dialog (detailed configuration of options in edit mode)
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dofile(modpath .. "fs_edit_options_dialog.lua")
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dofile(modpath .. "fs/fs_edit_options_dialog.lua")
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-- set name, description and owner (owner only with npc_talk_master priv)
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dofile(modpath .. "fs_initial_config.lua")
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dofile(modpath .. "fs/fs_initial_config.lua")
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-- inspect and accept items the player gave to the NPC
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dofile(modpath .. "fs_player_offers_item.lua")
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-- inventory management, trading and handling of quest items:
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