right and left when wielding items

This commit is contained in:
Sokomine 2024-12-18 04:02:35 +01:00
parent 21f26725ae
commit 77173d84b0

View File

@ -155,8 +155,8 @@ yl_speak_up.get_fs_fashion_extended = function(pname)
"]",
"dropdown[9.1,0.2;4,0.75;set_cape;",
cape_list, ";", cape_index, "]",
"label[0.3,4.2;Left:]",
"label[9.1,4.2;Right:]",
"label[0.3,4.2;Right:]",
"label[9.1,4.2;Left:]",
"field_close_on_enter[set_sword;false]",
"field_close_on_enter[set_shield;false]",
"image[9.1,1;4,2;",
@ -179,8 +179,8 @@ yl_speak_up.get_fs_fashion_extended = function(pname)
"button[10.1,8.4;3,0.75;button_save;Save]",
"list[current_player;main;1.8,10;8,4;]",
-- set wielded items
"label[0.3,9.7;Wield\nleft:]",
"label[12.0,9.7;Wield\nright:]",
"label[0.3,9.7;Wield\nright:]",
"label[12.0,9.7;Wield\nleft:]",
"list[detached:yl_speak_up_player_"..tostring(pname)..";wield;0.3,10.5;1,1;]",
"list[detached:yl_speak_up_player_"..tostring(pname)..";wield;12.0,10.5;1,1;1]",
"button[0.3,11.7;1,0.6;button_wield_left;Set]",