api | ||
fs | ||
chat_commands_in_edit_mode.lua | ||
command_force_edit_mode.lua | ||
edit_mode_apply_changes.lua | ||
edit_mode.lua | ||
exec_actions_action_inv_changed.lua | ||
exec_all_relevant_effects.lua | ||
init.lua | ||
LICENSE | ||
mod.conf | ||
print_as_table.lua | ||
readme.md | ||
show_fs_in_edit_mode.lua | ||
trade_in_edit_mode.lua |
Ingame Editor for letting NPC talk in Minetest (like in RPGs/point&click) [npc_talk_edit]
This mod allows you to edit the dialogs of NPC ingame without a server restart. Players can edit their own NPC and grant others the right to edit them as well.
Author: Sokomine (based on AliasAlreadyTaken/aka Bastrabun's work)
This is just the editor.
You will need the following additional mods in order to make it work:
- yl_speak_up - the actual mod/library that lets the NPC talk (required)
- npc_talk - some NPC for your world that make use of the mod (technicly optional but highly recommended unless you write your own mod)
- mobs_redo - a mod from TenPlus1 that adds lassos and better NPC handling (optional but highly recommended; also the base of a lot of other mobs, monsters and animals)
- mobs_npc - a mod from TenPlus1 that adds NPC that spawn on their own in your world, can be tamed with bread and even reproduce (optional; recommended)
To get started, best install yl_speak_up
, npc_talk_edit
, npc_talk
, mobs_redo
and mobs_npc
in your world.
Note: About the only time when you may not wish to install this mod alongside yl_speak_up might be when you're creating your own adventure game and want to ship it in a state where players of your game don't need to edit the NPC (players may still install this mod here after they've played your adventure and want to change/extend your game on their own).
Quick installation
License: GPLv3.0 or later (see LICENSE) License of textures: no textures or media included
Reporting bugs: Please report issues here.
Clone via i.e. git clone https://gitea.your-land.de/Sokomine/npc_talk_edit
or install via ContentDB.
For documentation, please refer to the documentention of yl_speak_up.