allow to create d_got_item again
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@ -30,7 +30,7 @@ yl_speak_up.input_talk = function(player, formname, fields)
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local result = yl_speak_up.edit_mode_apply_changes(pname, fields)
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-- o is only nil if the old function returned nil; it does that
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-- when it found a fitting reaction to a button press
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if(not(o) and not(fields.button_start_edit_mode)) then
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if(not(o) and not(fields.button_start_edit_mode) and not(fields.player_offers_item)) then
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return
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end
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local n_id = yl_speak_up.speak_to[pname].n_id
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