47 lines
1.7 KiB
Plaintext
47 lines
1.7 KiB
Plaintext
# Add a very basic NPC that doesn't require any other mods.
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#
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# You still need minetest_game/player_api or any other source
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# for a mesh named character.b3d and a suitable texture named
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# character.png.
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enable_npc_talk_basic (Enable NPC without dependencies) bool true
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# Add a craft receipe for the example NPC.
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enable_npc_talk_craft_basic (Add a craft receipe for the basic NPC) bool true
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# Register an example mob and a spawn egg.
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#
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# Requires mobs_redo and skinsdb as we need some mesh and some
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# textures from somewhere.
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enable_npc_talk_mobs_redo (Enable NPC based on mobs_redo) bool true
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# Add a craft receipe for the mobs_redo based NPC.
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enable_npc_talk_craft_mobs_redo (Add a craft receipe for the mobs_redo NPC) bool true
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# Change mobs_npc (requires mobs_redo) NPC so that you can talk to them.
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#
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# Warning: Doesn't work together with simple_dialogs.
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enable_npc_talk_mobs_npc (NPC based on mobs_npc) bool true
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# Talk to some animals from mob_animals (based on mobs_redo).
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#
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# This covers only white and red sheep and cows. Mostly for demonstration.
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# You need to craft a special book/tool to talk to them as these animals
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# already use right-click for other functions. Punch the animals with the
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# npc_talk:talk_tool.
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enable_npc_talk_mobs_animal (NPC based on mobs_animal) bool true
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# This is the special tool needed to talk to the above mentionned
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# red sheep and cows. Without it you can't talk to them.
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enable_npc_talk_talk_tool (Tool for talking to some mobs_animal) bool true
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# Add a placeable sign that provides the talk interface on right-click.
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# Highly experimental.
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enable_npc_talk_sign (Placeable sign with talk interface) bool true
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