forked from Sokomine/yl_speak_up
48 lines
1.9 KiB
Markdown
48 lines
1.9 KiB
Markdown
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This mod allows to set RPG-like texts for NPC where the NPC "says" something
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to the player and the player can reply with a selection of given replies -
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which most of the time lead to the next dialog.
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Terminology
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===========
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dialog A text said by the NPC, with diffrent replys the player can
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select from.
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option A reply/answer to the text the NPC said.
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precondition All listed preconditions have to be true in order for the NPC
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to offer this option.
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effect Further effects (like setting variables, handing out items)
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selecting a particular option has.
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How to configure NPC and add dialogs
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====================================
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There are two ways:
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1. Just talk to them and click on the "I am your owner"-Dialog. This opens up
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a menu where you can edit most things.
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2. Use /giveme to get the staff you want, wield the staff and point it at the
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NPC you want to change. This is much more powerful. Lua code can be
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entered and later executed by the NPC.
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The privs
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=========
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npc_talk_owner will allow players to edit their *own* NPC by talking to them.
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Does *not* include usage of the staffs!
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Ought to be given to all players.
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npc_talk_master allows players to edit *any* NPC supported by this mod.
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Does *not* include usage of the staffs!
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Ought to be given to selected trusted players who want to
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help others with their NPC configuration and/or support
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NPCs owned by the server.
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npc_master allows players to edit *any* NPC supported by this mod.
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*Does* include usage of the staffs.
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This is very powerful and allows to enter and execute lua
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code without restrictions.
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Only grant this to staff members you really trust.
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