renamed get_fs_manage_general function to build_fs_manage_general as that describes it better

This commit is contained in:
Sokomine 2023-12-18 05:35:19 +01:00
parent 3847dda6ee
commit 922c2af88f
4 changed files with 4 additions and 4 deletions

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@ -193,7 +193,7 @@ end
-- create new entries, delete entries and select entries from a dropdown menu; -- create new entries, delete entries and select entries from a dropdown menu;
-- returns the currently selected entry or nil (=create new entry) -- returns the currently selected entry or nil (=create new entry)
-- Note: Designed for a formspec of size "size[18,12]" -- Note: Designed for a formspec of size "size[18,12]"
yl_speak_up.get_fs_manage_general = function(player, param, yl_speak_up.build_fs_manage_general = function(player, param,
formspec, list_of_entries, formspec, list_of_entries,
text_add_new, tooltip_add_new, text_add_new, tooltip_add_new,
what_is_the_list_about, what_is_the_list_about,

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@ -150,7 +150,7 @@ yl_speak_up.get_fs_manage_quest_steps = function(player, param)
"label[0.2,1.2;A quest step is a single thing a player may do in a quest - ".. "label[0.2,1.2;A quest step is a single thing a player may do in a quest - "..
"like talking to an NPC.\n".. "like talking to an NPC.\n"..
"Usually not all quest steps can be done/solved at all times.]") "Usually not all quest steps can be done/solved at all times.]")
local selected = yl_speak_up.get_fs_manage_general(player, param, local selected = yl_speak_up.build_fs_manage_general(player, param,
formspec, quest_step_list, formspec, quest_step_list,
"Create quest step", "Create quest step",
"Create a new quest step for this quest.", "Create a new quest step for this quest.",

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@ -92,7 +92,7 @@ yl_speak_up.get_fs_manage_quests = function(player, param)
"Progress for each player is stored in a variable. The name of ".. "Progress for each player is stored in a variable. The name of "..
"that variable cannot be changed after creation.]") "that variable cannot be changed after creation.]")
-- if(true) then return formspec[1] end -- TODO: temporally disabled for YL -- if(true) then return formspec[1] end -- TODO: temporally disabled for YL
local selected = yl_speak_up.get_fs_manage_general(player, param, local selected = yl_speak_up.build_fs_manage_general(player, param,
formspec, quest_list, formspec, quest_list,
"Create quest", "Create quest",
"Create a new varialbe with the name\n".. "Create a new varialbe with the name\n"..

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@ -308,7 +308,7 @@ yl_speak_up.get_fs_manage_variables = function(player, param)
"player who interacts with the NPC.\n".. "player who interacts with the NPC.\n"..
"You can grant read and write access to other players for your ".. "You can grant read and write access to other players for your "..
"variables so that they can also use them as well.]") "variables so that they can also use them as well.]")
local selected = yl_speak_up.get_fs_manage_general(player, param.var_name, local selected = yl_speak_up.build_fs_manage_general(player, param.var_name,
formspec, var_list, formspec, var_list,
"Create variable", "Create variable",
"Create a new varialbe with the name\n".. "Create a new varialbe with the name\n"..