Cleanfile (tabs/spaces etc).

This commit is contained in:
MysticTempest 2018-01-18 18:08:18 -06:00 committed by Auke Kok
parent e0334cc130
commit 86954249f4
2 changed files with 18 additions and 21 deletions

View File

@ -39,24 +39,24 @@
// Minetest uses these values for Wall-Mounted nodes(eg. torches, vines, etc..). // Minetest uses these values for Wall-Mounted nodes(eg. torches, vines, etc..).
// Note that for Y values; it equates to which half of an air node it's in. // Note that for Y values; it equates to which half of an air node it's in.
// Example: // Example:
// Ladders attached to the bottom of blocks are in the upper half of an air node. Hence are, 0. // Ladders attached to the bottom of blocks are in the upper half of an air node. Hence are, 0.
// Ladders attached to the top of blocks are in the lower half of an air node. Hence are, 1. // Ladders attached to the top of blocks are in the lower half of an air node. Hence are, 1.
//param2 direction //param2 direction
//0 //U +Y //0 //U +Y
//1 //D -Y //1 //D -Y
//4 //N +Z //4 //N +Z
//2 //E +x //2 //E +x
//5 //S -Z //5 //S -Z
//3 //W -X //3 //W -X
//-------------------------------------------------------------------------------- //--------------------------------------------------------------------------------
// Minetest uses these values for nodebox face directions(eg. chests, Jack O'Lanterns, etc..). // Minetest uses these values for nodebox face directions(eg. chests, Jack O'Lanterns, etc..).
// Values range from 0-23, and involve multiple vectors/rotations. // Values range from 0-23, and involve multiple vectors/rotations.
// A node's param2 value direction is dependent on a player's face direction. // A node's param2 value direction is dependent on a player's face direction.
// (ie. A player faces North, but a Jack O'Lantern faces South towards the player with a param2 value of '0'.) // (ie. A player faces North, but a Jack O'Lantern faces South towards the player with a param2 value of '0'.)
//Default values for a node; vector pointing upwards: //Default values for a node; vector pointing upwards:
//param2 direction //param2 direction
//0 //N //0 //N
//1 //E //1 //E
//2 //S //2 //S
@ -1139,6 +1139,3 @@
966 13 doors:door_steel_a 1 966 13 doors:door_steel_a 1
966 14 doors:door_steel_a 2 966 14 doors:door_steel_a 2
966 15 doors:door_steel_a 3 966 15 doors:door_steel_a 3