Use bedrock, don't wash away above-sealevel water.

This commit is contained in:
Auke Kok 2018-01-25 11:33:21 -08:00
parent 005d257a3e
commit e0334cc130
2 changed files with 4 additions and 2 deletions

View File

@ -182,10 +182,12 @@
6 13 default:sapling
#endif
7 default:stone // Bedrock
7 bedrock:bedrock // Bedrock
// blocks 8, 9, 10 and 11 (water and lava) are handled in code.
8 default:water_source
9 default:water_source
10 default:lava_source
11 default:lava_source
12 0 default:sand

View File

@ -56,7 +56,7 @@ if not os.path.exists(sys.argv[2]+"/get-mods.sh"):
md.write("#!/bin/sh\n")
md.write("# run this script to automatically get all the required mods\n")
md.write("cd worldmods\n")
md.write("for mod in LNJ2/carpet minetest-mods/signs_lib minetest-mods/xdecor minetest-mods/plantlife_modpack Jeija/minetest-mod-mesecons pilzadam/nether minetest-mods/crops minetest-mods/quartz minetest-mods/biome_lib oOChainLynxOo/hardenedclay minetest-mods/lapis minetest-mods/flowerpot; do\n")
md.write("for mod in LNJ2/carpet minetest-mods/signs_lib minetest-mods/xdecor minetest-mods/plantlife_modpack Jeija/minetest-mod-mesecons pilzadam/nether minetest-mods/crops minetest-mods/quartz minetest-mods/biome_lib oOChainLynxOo/hardenedclay minetest-mods/lapis minetest-mods/flowerpot ShadowNinja/minetest_bedrock; do\n")
md.write(" echo \"Fetching: $mod\"\n")
md.write(" s=`basename $mod`\n")
md.write(" curl -q -L -o master.zip https://codeload.github.com/$mod/zip/master\n")