english tutorial
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en/books/tutorial-bookshelf/book_faq.txt
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en/books/tutorial-bookshelf/book_faq.txt
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Title: Help Volume 7 (FaQ your land) V1.0.0
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Content:
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What can you do here?
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- Tutorials
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- Find a place to build
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- Take a plot in a city
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- Go back to your bones with help of a priest
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- Travel to other cities
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- Food
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- Report issues
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- Public Farm and Mine
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- Help
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- Discord
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- Stream
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- Monster
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Tutorials
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If you are new to Minetest or your land, then check out our tutorials.
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Find a place to build
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You can take up a large area in the wilderness, outside of the cities. Or you can take a small plot, intended for shops, in one of the defended cities. To go to the wilderness, just walk out of the Front Gate of the city you are in.
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Take a plot in a city
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You can take a plot in a city. There are posters in or near the town halls that say how it works.
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At the moment you can only take up one plot in Aventiure, Haven or Aqueron. Ask staff to assign it to you. However, you can be added by other people to as many of their plots as they wish.
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Go back to your bones with help of a priest
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If you died, you can ask a priest to open a portal to your bones. Others can enter, too. Once per hour it is free.
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The priest of Haven is Virgilio Rossi, meet him in the Haven church.
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Travel to other cities
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You can travel to distant cities, by boarding an airship or a sailship. Ask Kacper to let you lift off on the airship or ask Marcus in the Haven harbour to ship you to a distant city.
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If you build a city with friends, you can build a harbour or an airport yourself and get connected to those systems.
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Food
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To not die, you need to eat. Find some basic food in the Public Farm. The more you run, the faster you exhaust your stamina.
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Report issues
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There are chatcommands that you can use to report misbehaving fellow adventurers or report bugs or hand in suggestions.
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They show up on a public bugtracker and in your ingame mails.
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Public Farm and Mine
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In Haven, there is a Public Woodcuttin area, a Public Farm and a Public Mine. You are asked to replant in the woodcutting area and in the farm, and you will have to fight monsters in the mine.
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Help
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If you need help, then use the commands that summon staff
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/helpme <message>
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or
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/urgent <message>
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Those will make staff contact you as soon as possible, but use with caution. To see all the commands available to you, look at the command reference or do
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/help
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Discord
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There is a discord specifically for this minetest server, you can join here:
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https://discord.gg/PCaFzkU
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You can find a lot of other people associated with this minetest server there.
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Stream
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The server spawn is streamed 24/7 by the Bailiff, an automated account that teleports around Haven. You can see the stream here:
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https://www.twitch.tv/bailiffofhaven
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Monsters
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In the wilderness and in the mines, monsters will attack you. Be careful and carry weapons and armor. Don't go afk without at least basic shelter!
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During events and invasions, monsters may even try to conquer a city. Listen to the announcements to see where they attack.
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en/books/tutorial-bookshelf/book_get-a-plot.txt
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en/books/tutorial-bookshelf/book_get-a-plot.txt
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Title: Help Volume 5 (Get a plot) V1.0.1
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Content:
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Hello Adventurer!
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In Merchants' Quarter you can find all sorts of shops.
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Take a walk around and see if there's something
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in for you!
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Do you want to sell the spoils of your adventures
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in one of those plots?
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You can obtain one under the following conditions:
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1. See whether the plot is already taken or not.
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Plots not taken have nothing on it and a border
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marked with sand around it.
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Also, there's no other area authority over them
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than Haven City.
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Taken plots have an owner.
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You can see them in your lower left corner of the screen.
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If an owner failed to show up for one month, you
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can claim it.
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Also, if the plot is free, it can be yours.
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2. Go to the mayor to claim your plot. Tell him,
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which one it is.
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They all have numbers like A5 or F3. Provide
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this number.
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The plot will get razed and you will gain access.
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You can invite helpers.
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3. As soon as you hold the plot, you can start building.
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Make sure not to build something offensive.
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4. Make sure to check back at least every month,
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to not lose your plot.
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If you failed to show up and someone else claimed
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the plot, it's gone.
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There may be other reasons to raze your plot, last
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say in this has the Admin.
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5. Do not use any mesecon in town
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en/books/tutorial-bookshelf/book_lagfixing.txt
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en/books/tutorial-bookshelf/book_lagfixing.txt
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Title: Help Volume 9 (Lagfixing) V1.0.0
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Content:
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There are three types of lag. Serverlag, connectionlag, clientlag.
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Serverlag
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This type of lag happens, when there is more going on in the server than it can handle at the same time. Much like when you only have two hands, but someone wants you to handle three items at once.
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There may be lagspikes or constant high lag. Lag spikes feel like everything suddenly locks up, even chat, then afterwards everything trying to catch up. This happens when a machine is turned on, a part of the map with many mobs is suddenly loaded or when a large tnt explosion occurs.
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Constant high lag feels like stuttering chat and slowmotion mobs moving. Your own movement usually is not affected, but opening doors may take a while. This happens when a lot of mobs try to do things at once, someone operates too many machines or when many people explore undiscovered parts of the world.
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You can help reduce lag by exploring the map at a slower pace, by not having all your machines run at once and by picking up your animals.
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Other than that, you cannot do much about serverlag but complain to the staff. On yourland, you can do /lag to send us a lagreport or report what happened via /bug. Add a useful description, like /bug I felt lag when I did THIS while I was THERE. Sometimes you will see messages regarding lagreduction. Please observe their suggestions immediately. You can see the maximum server lag when you do /status
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Connectionlag
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This type of lag happens when the internet between your device and the server is slowed or interrupted. Imagine you try to shout your move to someone, but for some reason they can't hear you or understand only half of what you say and want you to repeat what you said. Your move will take longer or not happen at all.
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When you press a button or craft an item, then this action is usually sent to the server in a network package. Those travel from your device to your local network, then to your internet connection provider, then over the internet until they reach the server. Packets from the server travel the same way in the opposite direction. Every part of this way may be obstructed.
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You can see the connection lag in your minetest client if you press the F5 key. At the end of the first line you see a value like RTT. This value usually is in microseconds, the lower the better. A value of 500 ms means that your actions are delayed due to connectionlag for half a second. A value of 300 and less is acceptable. Watch the RTT for a bit while playing.
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You do not have control over the part between the server and your router. But you can influence the connection between your router and your device. Most wonky connections can be traced back to unstable wifi connections. When in doubt, ping your router and ping the your land server at the same time and take a look at the difference. When there is a big difference in those two pingtimes, then the problem is out of your reach. When those two pingtimes are nearly the same, then you look at your local network and solve the problem.
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When it comes to wifi, make sure there are few to none walls in between, that your neighbour doesn't run a wifi on the same channel and that you are not located in a blind spot. Look at the placement of the wifi antenna: What does the signal have to pass through to reach each other? Metal reflects and disperses a wifi signal, large bodies of water like a human body absorbs the signal. If you sit bet ween your wifi antenna and the router, then simply changing position may already help a lot.
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On yourland, staff can take a look at more ping values, just ask them to run /pinfo on you.
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Clientlag
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This type of lag happens when your machine is busy. Imagine trying to view two movies at once while reading a book, you can't keep up with all of them at once.
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The game will look like it jumps from screen to screen, as if you closed your eyes over and over again. It may even cause you nausea or dizziness, in this case please shut down the game to avoid worse conditions.
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The good news is that this is entirely in your hands. You can upgrade your hardware or close down other applicatiosn to free up ressources for your minetest client. Search for the bottleneck in your machine, it may be an old aged grafics card, too few memory or an outdated CPU. You can use the task manager of your operation system to see what's going on. If your PC is not able to deliver enough screen updates (=frames), it is called FPS lag (FPS=frames per second). This is a grafics card problem.
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You can see the FPS lag in your minetest client if you press the F5 key. At the second position you can see the FPS. Those can change wildly if you look in different directions or with different sight ranges. When there is a lot going on in the screen, then your grafics card mus work harder than when you stare into the void. When your sightrange is lower, your grafics card needs to work on less objects than with a high sightrange. If your minetest window is fullscreen on a large monitor, then more area must be displayed to you than when your game window is small. Some grafics settings in the minetest client also lead to more work for the grafics card. You can find those in the settings of minetest. If you watch a video on your second screen, if you have a second game open or do other grafics related stuff while playing minetest, this may also cause FPS lag.
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If you have low FPS and cannot buy a stronger grafics card, you can close other applications and games, reduce grafics settings, reduce sightrange and reduce window size. And you can try to get out of areas were a lot is going on, like the major cities or the nether. If nothing helps, maybe it's time for a hardware upgrade.
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en/books/tutorial-bookshelf/book_locked-mesecon.txt
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en/books/tutorial-bookshelf/book_locked-mesecon.txt
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Title: Help Volume 4 (Locked mesecon) V1.0.0
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Content:
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These mesecon are behind the mesemaker priv. You need to prove yourself worthy of that priv first, before you can use them.
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mesemaker_mese_list = {
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"pipeworks:autocrafter",
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"pipeworks:deployer_off",
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"pipeworks:filter",
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"pipeworks:dispenser_off",
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"pipeworks:digiline_filter",
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"pipeworks:mese_sand_tube_1",
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"pipeworks:nodebreaker_off",
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"pipeworks:teleport_tube_1",
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"mesecons_blinkyplant:blinky_plant_off",
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"mesecons_delayer:delayer_off_1",
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"mesecons_fpga:fpga0000",
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"mesecons_luacontroller:luacontroller0000",
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"mesecons_microcontroller:microcontroller0000",
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"mesecons_pistons:piston_normal_off",
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"mesecons_pistons:piston_sticky_off",
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"mesecons_powerplant:power_plant",
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"mesecons_stickyblocks:sticky_block_all",
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"mesecons_random:removestone",
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"mesecons_random:ghoststone",
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"moremesecons_adjustable_blinkyplant:adjustable_blinky_plant_off",
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"moremesecons_conductor_signalchanger:conductor_signalchanger_off",
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"moremesecons_dual_delayer:dual_delayer_00",
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"moremesecons_switchtorch:switchtorch_off",
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"moremesecons_signalchanger:signalchanger_off"
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}
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These mesecon are behind the STAFF priv and can't be used by adventurers.
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staff_mese_list = {
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"moremesecons_wireless:jammer_off",
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"moremesecons_wireless:wireless_off",
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"moremesecons_teleporter:teleporter",
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"moremesecons_playerkiller:playerkiller",
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"moremesecons_induction_transmitter:induction_transmitter_off",
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"moremesecons_luablock:luablock",
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"moremesecons_jammer:jammer_off",
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"moremesecons_igniter:igniter",
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"mesecons_movestones:movestone",
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"mesecons_movestones:movestone_vertical",
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"mesecons_movestones:sticky_movestone",
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"mesecons_movestones:sticky_movestone_vertical",
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"pipeworks:lua_tube000000",
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"mesecons_commandblock:commandblock_off"
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}
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en/books/tutorial-bookshelf/book_mesemaker-priv.txt
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en/books/tutorial-bookshelf/book_mesemaker-priv.txt
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Title: Help Volume 3 (Mesemaker priv) V1.0.0
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Content:
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The mesemaker-priv allows you to use advanced mesecon items.
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To obtain the priv, you ...
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... have built at least 3 nontrivial mesecon circuits
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... ask AliasAlreadyTaken to inspect your machinery
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... are at least level 5
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... provide a reason why you need the priv
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... agree to the terms below
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... lose the priv if you fail to comply with the terms
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Terms:
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1. You do not use mesecon inside Haven or any other allied city
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2. You shut down your mesecon machinery immediately when
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a server message tells you so
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3. You notify AliasAlreadyTaken of the position of nontrivial or
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performance-heavy machinery
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4. You agree that when you fail to comply, the mesemaker priv
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and your machine may be taken from you
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5. You do not use mesecon to destroy or steal from areas that
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you do not own or the owner has given you permission to
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6. You shut down your mesecon machines before you log off.
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To comply with 2 and avoid 4, it might be neccessary
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to build a main switch into your machinery and have signposts
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pointing to this main switch. Laggy stuff like vacuum tubes
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should have an emergency shutdown like a nodebreaker near
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them. This helps to disable your machine without destroying
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it altogether.
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en/books/tutorial-bookshelf/book_personal-skin.txt
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en/books/tutorial-bookshelf/book_personal-skin.txt
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Title: Help Volume 8 (Personal skin) V1.0.0
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Content:
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If you want to have a personal skin, you can send it to your land staff and we will include it in the game, if it fits here.
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How does it work?
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=====
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You create or download a skin. You submit the skin via email or upload website. We will take a look if it fits. We will make it available to you if the skin passes. You can select the skin from your inventory.
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You create a skin.
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=====
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You can create a skin yourself on various websites. You can use a Minecraft 64x64 skin or a 64x32 NPC/Minetest skin. Please do not use the "slim arm 3px" variant, only the "4px" one. Search Minecraft skin editor. Here are some examples:
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https://www.minecraftskins.net/skineditor
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https://www.minecraftskins.com/skin-editor/
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You download a skin.
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You can use an existing skin, as long as you are allowed to use it. See the terms of service of the website you got the skin from. Here is a free and open source skin database:
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http://minetest.fensta.bplaced.net/
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You submit the skin via email or upload website.
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=====
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Email the skin to info@your-land.de or upload website
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https://your-land.de/index.php/uploads
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Add your ingame name, the skin name and whatever you deem neccessary.
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We will take a look if it fits.
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=====
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Staff can veto skins, if they don't fit the theme or are otherwise not suitable.
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Definitely not suitable are offensive, explicit, invisible, crazy-coloured or modern-themed skins.
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We will make it available to you if the skin passes.
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=====
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Usually upon next server restart, the skin is available for you. Check your skins every now and then after you submitted a skin and tell us, if it doesn't show up there.
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You can select the skin from your inventory.
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=====
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In your inventory (usually button [i]), there is a skin button. It looks a bit like a face. Press it and browse through the skins that are avaialable to you. Select the new one and take a look at yourself from the outside (usually button [c]) to see if it works.
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Known issues
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=====
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Currently no personal skins can be given to adventurers who have an underscore in their name. Examples:
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name_with_underscore
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my_name
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106
en/books/tutorial-bookshelf/book_types-of-areas.txt
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en/books/tutorial-bookshelf/book_types-of-areas.txt
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Title: Help Volume 6 (Types of Areas) V1.0.1
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Content:
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# Different types of areas
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- Wilderness settlement
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- Private settlement
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- Faction territory
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- City controlled lands
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- Plot in a city
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- Quest area
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- Unknown Controlled lands
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- Roads
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- Wilderness
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## Wilderness
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Unprotected and unbuilt to.
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The laws of the wilderness apply.
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It is polite to leave it alone or replant when you chop a tree.
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It is polite to not litter cobble pillars or torches.
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Any adventurer may choose any spot of wilderness as their new home and protect an area of 64x128x64
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It is polite to keep a distance to other settlements when doing so.
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In the wilderness, all other types of settlements can be started.
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## Wilderness settlement
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Unprotected, but clearly built to.
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The laws of the wilderness apply.
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It is polite to leave it alone or even to notify the owner when their name can be determined from named blocks or signposts.
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It is not neccessary but encouraged to tell authorities of the closest city about wild settlements.
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Such settlement usually are ignored by enemy hordes, but single monsters may feel the need to investigate.
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When major battles occur nearby, such settlements may be damaged in the heat of the action.
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## Private settlement
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Protected area(s) that do belong to a single person or a group. Can be upgraded to city or faction territory
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The area color is white, size is max 64x128x64.
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The laws of the wilderness apply or whatever law the owner can force upon his visitors.
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It is polite to leave it alone or visit through unprotected doors. Protected or steel doors, even left open, should not be passed through.
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Such settlement usually are ignored by enemy hordes. Monsters do not emerge within the protected area, but may wander in from outside. Defense is somewhat encouraged.
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When major battles occur nearby, such settlements cannot be damaged in the heat of the action, but may be used in a tactical fashion.
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## Faction territory
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Protected area that belongs to a faction. Can be upgraded to city.
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The area color is green during peace time and red during war time, size is max 256x256 with 500 blocks up from ground and -100 blocks down from ocean level.
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The laws of the faction apply, those laws need to be accessible to and comprehensible by everyone.
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It is polite to pay a visit to the Heart of the Faction and to only walk through unprotected doors. Protected or steel doors, even left open, should not be passed through.
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It is not neccessary but encouraged to defend the Faction Territory against monster invasions.
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Every faction territory may have a unique trading good that is only available in this faction territory.
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Visitors who do not wish to join the Faction in their defense efforts should leave the Territory during wartime.
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Faction Territories usually are the prime targets of enemy hordes, expect frequent attempts to take over.
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Other Factions may try to conquer as well during wartime, ousting the sitting Faction if they succeed to take the Heart of the Faction.
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A Faction may employ any number of guardians as long as they can afford them.
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When a Faction territory is captured, the new faction's colours replace those of the previous one.
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## City controlled lands
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Protected area that belongs to a city.
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The area color is yellow during peace time and red during war time, size is minimum 256x256 with 500 blocks up from ground and -100 blocks down from ocean level. Larger cities may cover more area.
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The laws of the city apply, those laws need to be accessible to and comprehensible by everyone.
|
||||
It is polite to pay a visit to the Heart of the City and to only walk through unprotected doors. Protected or steel doors, even left open, should not be passed through.
|
||||
It is not neccessary but encouraged to defend the City against monster invasions.
|
||||
Every city may have a unique trading good that is only available in this city, bolstering economics.
|
||||
Cities usually are top notch targets of enemy hordes, expect few, but then massive attempts to take over.
|
||||
Cities can only be conquered by monsters, not by factions or other cities.
|
||||
A city may employ any number of guardians as long as they can afford them.
|
||||
When a city is captured, all city services are terminated and monsters roam freely.
|
||||
A city may hand out plots of a size of their choice automatically to adventurers and employ municipial NPCs like mayor, priest or
|
||||
Adventurers may become citizens of a city, thus altering their spawnpoint to the spawnpoint of the city.
|
||||
A city may request and display their own coat of arms.
|
||||
|
||||
## Plot in a city
|
||||
|
||||
Protected area that belongs to a city.
|
||||
The area color is yellow during peace time and red during war time, size is whatever the city allows for.
|
||||
The laws of the city apply, those laws need to be accessible to and comprehensible by everyone.
|
||||
It is polite to only walk through unprotected doors. Protected or steel doors, even left open, should not be passed through.
|
||||
A plot can by taken from the plot owner by the authority of the city.
|
||||
When a city is captured, their plots can still be accessed by their owners, although they may have to fight their way in and out.
|
||||
|
||||
## Quest area
|
||||
|
||||
Protected area that has Quest as an owner.
|
||||
The area color is white, the size is as big as neccessary for the quest.
|
||||
The laws of the surrounding area apply.
|
||||
It is polite to not interfere with those who try to complete a quest inside this area. It is polite to help them on their request.
|
||||
|
||||
## Unknown Controlled lands
|
||||
|
||||
Protected area that has Unknown as an owner.
|
||||
The area color is white, the size is as big as Unknown chose.
|
||||
At the moment, noone knows which laws apply or who this area belongs to.
|
||||
Expect deadly hazards inside, proceed with extreme caution.
|
||||
It is not neccessary but encouraged to tell authorities of the closest city about Unknown Controlled lands.
|
||||
|
||||
## Roads
|
||||
|
||||
Protected area that has Road or a city as owner. Also applies to tunnels, bridges or any other intercity connection.
|
||||
The area color is white, the size is as big as neccessary.
|
||||
If you wish to settle nearby, tell the owning authorities so they can let you connect to the road
|
||||
The laws of the surrounding area apply, but usually law and order cannot be guaranteed on them. In doubt, apply the laws of the wilderness.
|
||||
Expect bandits or monsters roaming the roads, waiting for wayfarers to attack or rob.
|
||||
It is not neccessary but encouraged to tell authorities of the closest city about hostile encounters.
|
22
en/books/tutorial-bookshelf/book_welcome-to-yourland.txt
Normal file
22
en/books/tutorial-bookshelf/book_welcome-to-yourland.txt
Normal file
@ -0,0 +1,22 @@
|
||||
Title: Welcome to Your Land 1.0
|
||||
|
||||
Content:
|
||||
|
||||
Hello new player, Welcome to Your Land!
|
||||
This is a medieval or fantasy server. The city you spawned in is called Haven. There are a number of other cities. You can ask the admin, AliasAlreadyTaken, or the owner of the city for a plot to build on. You can also go out into the wild and build your own homestead. There are many other things to do: farm, mine, fight monsters, tame animals, explore strange new parts of the world, and more. Here are a few basic things to know.
|
||||
|
||||
Farming
|
||||
Farming allows you to grow food to feed yourself, and which is also used to tame animals. Till soil using a hoe, and then right-click on it with seeds to plant them. The soil must be near water. There is a public farm in Haven. You may harvest as much as you like, but always replant what you take.
|
||||
|
||||
Mining
|
||||
Mining allows players to find valuable minerals such as coal, iron, tin, copper, diamond, mese, rainbow, and others. While this can be a useful pursuit, mining can often be dangerous. Monsters of various kinds lurk in the dark caverns below, waiting to sink their fangs into the necks of unsuspecting adventurers! One should have torches, ladders, a pick, food, and armor if possible, when you go mining. There is a public mine in Haven.
|
||||
|
||||
Monsters
|
||||
There are many types of hostile creatures which live in the wild. Some live exclusively in caves, others are found in various biomes on the surface, and yet others lurk in the dreadful heat of the nether realm. One should have a sword with which to defend oneself from these threats. Honourable mentions of monsters which will probably kill you sometimes: 1. Mime: a monster which makes itself look like a block. It also spits purple goop, which traps you. 2. Dungeon Master (DM): A monster which throws fireballs and lives in caves. 3. Scorpion: a monster which lives in jungles, moves fast, and has a lot of health. Avoid these when possible.
|
||||
|
||||
Death Portals
|
||||
If you do happen to die (as you most likely will), there is a way to teleport back to your bones. In most cities, there is an NPC who controls a death portal. Right-click it to talk to it. If you have used a death portal in the last hour, you will have to pay one gold.
|
||||
|
||||
If you have a question, you can ask AliasAlreadyTaken, or really any player.
|
||||
|
||||
Again, welcome to Your Land. We hope you will enjoy it, stick around, and become a well-known friend. Good luck!
|
Loading…
Reference in New Issue
Block a user