yl_ticker/chatcommand_say_all.lua

23 lines
894 B
Lua

local chatcommand_cmd = "announcement_say_all"
local chatcommand_definition = {
params = "", -- Short parameter description
description = "Say all announcements in main chat.", -- Full description
privs = {
[yl_announcements.settings.admin_priv] = true
},
func = function(name, param)
local success, message = yl_announcements.chatcommand_announcement_say_all(name, param)
if success then
minetest.log("action", "[yl_announcements] player " .. name .. " sent all announcements: " .. param)
return true, message
else
minetest.log("warning", "[yl_announcements] player " .. name .. " sent all announcements: " .. param ..
" unsuccessfully, message: " .. message)
return false, message
end
end
}
minetest.register_chatcommand(chatcommand_cmd, chatcommand_definition)