local chatcommand_cmd = "announcement_say_all" local chatcommand_definition = { params = "", -- Short parameter description description = "Say all announcements in main chat.", -- Full description privs = {[yl_announcements.settings.admin_privs] = true}, func = function(name, param) local success, message = yl_announcements.chatcommand_announcement_say_all(name, param) if success then minetest.log("action", "[yl_announcements] player " .. name .. " sent all announcements: " .. param) return true, message else minetest.log("warning", "[yl_announcements] player " .. name .. " sent all announcements: " .. param .. " unsuccessfully, message: " .. message) return false, message end end } minetest.register_chatcommand(chatcommand_cmd, chatcommand_definition)