forked from your-land-mirror/yl_speak_up
removed debug line
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@ -150,7 +150,6 @@ yl_speak_up.eval_precondition = function(player, n_id, p, other_options_true_or_
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-- evaluate it
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var_val = yl_speak_up.custom_server_functions.precondition_eval(
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player, p.p_variable, p)
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print("VAR_VAL is: "..tostring(var_val)) -- TODO
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else
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local pname = player:get_player_name()
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local owner = yl_speak_up.npc_owner[ n_id ]
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