#11 fix crash regarding missing n_dialog

This commit is contained in:
Sokomine 2022-04-13 23:09:34 +02:00
parent ccfffc9568
commit a1b92b7dca

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@ -17,6 +17,9 @@ yl_speak_up.input_edit_option_dialog = function(player, formname, fields)
local dialog = yl_speak_up.speak_to[pname].dialog
local n_dialog = dialog.n_dialogs[d_id]
if(not(n_dialog)) then
return
end
local d_option = n_dialog.d_options[o_id]
if(fields.switch_tab and fields.switch_tab == "2") then