forked from your-land-mirror/yl_speak_up
completed get_fs_edit_option_effect_give_item_or_take_item
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@ -1463,7 +1463,10 @@ yl_speak_up.get_fs_edit_option_precondition_inv = function(
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end
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yl_speak_up.get_fs_edit_option_effect_give_item_or_take_item = function(pname, dialog, formspec, data, id_prefix, save_button, e)
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-- "give item (created out of thin air) to player (requires npc_master priv)", -- 7
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-- "take item from player and destroy it (requires npc_master priv)", -- 8
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yl_speak_up.get_fs_edit_option_effect_give_item_or_take_item = function(
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pname, dialog, formspec, data, id_prefix, save_button, e)
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if(e) then
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data.inv_stack_name = e[ "r_value" ] or ""
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end
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@ -1473,7 +1476,8 @@ yl_speak_up.get_fs_edit_option_effect_give_item_or_take_item = function(pname, d
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text = "The following item shall be removed from the player's inventory and "..
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"be destroyed:"
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end
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return "label[0.2,3.0;"..text.."]"..
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return formspec..
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"label[0.2,3.0;"..text.."]"..
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"label[0.2,3.5;Note: You can *save* this effect only if you have the "..
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"\"npc_master\" priv!]"..
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"label[0.2,4.2;Name of the item(stack):]"..
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