forked from your-land-mirror/yl_speak_up
ask for initial_config at first talk
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@ -447,7 +447,8 @@ yl_speak_up.get_fs_talkdialog = function(player, n_id, d_id, alternate_text, rec
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elseif(d_id and d_id ~= "d_generic_start_dialog" and yl_speak_up.speak_to[pname].d_id ~= nil) then
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c_d_id = yl_speak_up.speak_to[pname].d_id
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active_dialog = dialog.n_dialogs[c_d_id]
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elseif dialog.n_dialogs ~= nil then
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-- do this only if the dialog is already configured/created_at:
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elseif dialog.n_dialogs ~= nil and dialog.created_at then
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-- Find the dialog with d_sort = 0
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c_d_id = yl_speak_up.get_start_dialog_id(dialog)
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if(c_d_id) then
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