-- Version 0.0.1 -- Author AliasAlreadyTaken -- License MIT -- Changelog local mod_start_time = minetest.get_us_time() minetest.log("action", "[MOD] yl_cities loading") yl_cities = {} yl_cities.error = {} yl_cities.modname = minetest.get_current_modname() yl_cities.modstorage = minetest.get_mod_storage() yl_cities.modpath = minetest.get_modpath("yl_cities") .. DIR_DELIM yl_cities.worldpath = minetest.get_worldpath() .. DIR_DELIM dofile(yl_cities.modpath .. "texts.lua") dofile(yl_cities.modpath .. "information.lua") dofile(yl_cities.modpath .. "config.lua") --dofile(yl_cities.modpath .. "setup.lua") --dofile(yl_cities.modpath .. "privs.lua") --dofile(yl_cities.modpath .. "internal.lua") --dofile(yl_cities.modpath .. "api.lua") --dofile(yl_cities.modpath .. "initialize.lua") --dofile(yl_cities.modpath .. "distinct_feature.lua") --dofile(yl_cities.modpath .. "overwrite_feature.lua") --dofile(yl_cities.modpath .. "globalsteps.lua") --dofile(yl_cities.modpath .. "chatcommands.lua") local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000 minetest.log("action", "[MOD] yl_cities loaded in [" .. mod_end_time .. "s]")