[category] # Debug # Set this to true to enable debug mode, it will output some more values to log # Optional, default is false yl_canned_food.debug (Debug mode) bool false # Freeze mode # Set this to true to enable freeze mode, which will prevent the nodes from changing into their next_stages # Optional, default is false yl_canned_food.freeze (Freeze mode) bool false # Enables legacy naming mode # Set to true if you need drop-in replacement for canned_food. Set to false if you want uniform naming # Optional, default false yl_canned_food.legacy (Enables legacy naming mode) bool false # Duration # Set this to a time in seconds. This time is necessary to go from the first to the second stage. # Optional, default 600 yl_canned_food.duration (Duration) float 600 1 # Maximum light # Set this to a light level between 0 and 15, above which the canned_food cannot enter second stage. # Optional, default 5 yl_canned_food.max_light (Maximum light) int 5 0 15 # Chance # Set this to a chance in percent. Example: chance of 33 means one in three will go to the next stage, the remaining restart their timer. # Optional, default 33 yl_canned_food.chance (Chance) float 33 1 100