generated from your-land/yl_template
Removes all unneccessary files
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df50af0a8c
commit
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@ -2,14 +2,17 @@ unused_args = false
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allow_defined_top = true
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globals = {
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"minetest",
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"core"
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"yl_api_food"
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Core
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"minetest",
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"core",
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-- Builtin
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"vector", "ItemStack",
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"dump", "DIR_DELIM", "VoxelArea", "Settings",
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@ -1,19 +0,0 @@
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local chatcommand_cmd = "admin_example"
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local chatcommand_definition = {
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params = yl_api_food.t("chatcommand_admin_parameters"), -- Short parameter description
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description = yl_api_food.t("chatcommand_admin_description"), -- Full description
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privs = {[yl_api_food.settings.admin_priv] = true}, -- Require the "privs" privilege to run
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func = function(name, param)
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local success = true
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if success then
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return true, yl_api_food.t("chatcommand_admin_success_message")
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else
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return false, yl_api_food.t("chatcommand_admin_fail_message")
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end
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end
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-- Called when command is run. Returns boolean success and text output.
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-- Special case: The help message is shown to the player if `func`
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-- returns false without a text output.
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}
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minetest.register_chatcommand(chatcommand_cmd, chatcommand_definition)
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@ -1,19 +0,0 @@
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local chatcommand_cmd = "player_example"
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local chatcommand_definition = {
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params = yl_api_food.t("chatcommand_player_parameters"), -- Short parameter description
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description = yl_api_food.t("chatcommand_player_parameters"), -- Full description
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privs = {privs = true}, -- Require the "privs" privilege to run
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func = function(name, param)
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local success = true
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if success then
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return true, yl_api_food.t("chatcommand_player_parameters")
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else
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return false, yl_api_food.t("chatcommand_player_parameters")
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end
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end
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-- Called when command is run. Returns boolean success and text output.
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-- Special case: The help message is shown to the player if `func`
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-- returns false without a text output.
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}
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minetest.register_chatcommand(chatcommand_cmd, chatcommand_definition)
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@ -1,2 +0,0 @@
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dofile(yl_api_food.modpath .. "chatcommand_admin.lua")
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dofile(yl_api_food.modpath .. "chatcommand_player.lua")
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@ -1,13 +0,0 @@
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local timer = 0
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local gs = function(dtime)
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timer = timer + dtime
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if timer <= yl_api_food.config.interval then
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return
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end
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timer = 0
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-- do stuff
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end
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minetest.register_globalstep(gs)
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2
init.lua
2
init.lua
@ -17,10 +17,8 @@ yl_api_food.worldpath = minetest.get_worldpath() .. DIR_DELIM
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dofile(yl_api_food.modpath .. "texts.lua")
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dofile(yl_api_food.modpath .. "information.lua")
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dofile(yl_api_food.modpath .. "config.lua")
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dofile(yl_api_food.modpath .. "internal.lua")
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dofile(yl_api_food.modpath .. "api.lua")
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dofile(yl_api_food.modpath .. "initialize.lua")
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local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000
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minetest.log("action", "[MOD] yl_api_food loaded in [" .. mod_end_time .. "s]")
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@ -1,9 +0,0 @@
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-- Use this file to initialize variables once after server start and check everything is in place
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local function run_each_serverstart()
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yl_api_food.data = {}
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--minetest.on_mods_loaded(0.0, yl_api_food.on_mods_loaded)
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--minetest.after(0.0, yl_api_food.after)
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end
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run_each_serverstart()
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@ -1,76 +0,0 @@
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local priv_name = "example"
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local priv_definition = {
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description = yl_api_food.t("privs_example_description"),
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-- Privilege description
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give_to_singleplayer = false,
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-- Whether to grant the privilege to singleplayer.
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give_to_admin = true,
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-- Whether to grant the privilege to the server admin.
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-- Uses value of 'give_to_singleplayer' by default.
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on_grant = function(name, granter_name)
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-- logging
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if (type(granter_name) ~= "string") then
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local errormessage = yl_api_food.t("error_name_not_found",
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dump(granter_name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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if not name then
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local errormessage = yl_api_food.t("error_name_not_found",
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dump(name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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if not priv_name then
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local errormessage = yl_api_food.t("error_priv_not_found",
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dump(priv_name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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local text = yl_api_food.t("privs_example_grant_logmessage",
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dump(granter_name), dump(priv_name),
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dump(name))
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yl_api_food.log(text)
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end,
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-- Called when given to player 'name' by 'granter_name'.
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-- 'granter_name' will be nil if the priv was granted by a mod.
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on_revoke = function(name, revoker_name)
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-- logging
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if (type(revoker_name) ~= "string") then
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local errormessage = yl_api_food.t("error_name_not_found",
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dump(revoker_name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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if not name then
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local errormessage = yl_api_food.t("error_name_not_found",
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dump(name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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if not priv_name then
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local errormessage = yl_api_food.t("error_priv_not_found",
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dump(priv_name))
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yl_api_food.log(errormessage)
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return false, errormessage
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end
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local text = yl_api_food.t("privs_example_revoke_logmessage",
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dump(revoker_name), dump(priv_name),
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dump(name))
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yl_api_food.log(text)
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end
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-- Called when taken from player 'name' by 'revoker_name'.
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-- 'revoker_name' will be nil if the priv was revoked by a mod.
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-- Note that the above two callbacks will be called twice if a player is
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-- responsible, once with the player name, and then with a nil player
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-- name.
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-- Return true in the above callbacks to stop register_on_priv_grant or
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-- revoke being called.
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}
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minetest.register_privilege(priv_name, priv_definition)
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19
setup.lua
19
setup.lua
@ -1,19 +0,0 @@
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-- Use this file to set up folder and variables once after installation of the mod
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-- Afterwards you could disable this part of the code or set a variable that tells
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-- this code not to run again
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local mkdir = minetest.mkdir
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local save_path = yl_api_food.settings.save_path
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local function run_once()
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local path = yl_api_food.worldpath .. DIR_DELIM .. save_path
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local file = io.open(path, "r")
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if not file then
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mkdir(path)
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else
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file:close()
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end
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end
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run_once()
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