fix post stuff

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MisterE123 2022-02-26 22:55:50 -05:00
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@ -59,7 +59,7 @@ The game is still a work-in-progress, but it's getting closer to a complete game
[Draconis](https://content.minetest.net/packages/ElCeejo/draconis/) improves the gameplay of multiple Minetest games, like Minetest Game, Voxelgarden, and MineClone. It gives more incentive to traverse your worlds' mountains and caves, and provides engaging mini-boss fights. After defeating a Dragon, you may find an Egg. The mysterious Egg-hatching process can be puzzling, but it rewards you with a new, destructive companion with which you can take to the skies when its old enough, and it unlocks a new tier of weaponry and armor. The Libri Draconis book can help you discover elements of the mod by unlocking certain objectives with the book in your inventory.
[Animalia](https://content.minetest.net/packages/ElCeejo/animalia/) adds life and depth to experiences with livestock, pets, and ambient creatures. You can create farms for eggs, milk, and meat. You can use a Horse to quickly traverse ground, perhaps with a Wolf companion at your side. And you can enjoy ambient sounds of in-game Animals throughout most biomes. The builtin documentation, Libri Animalia, acts as a journal which you expand by clicking on animals with the book. There is currently a vote underway on the forums for which set of animals to add next to Animalia.
[Animalia](https://content.minetest.net/packages/ElCeejo/animalia/) adds life and depth to experiences with livestock, pets, and ambient creatures. You can create farms for eggs, milk, and meat. You can use a Horse to quickly traverse ground, perhaps with a Wolf companion at your side. And you can enjoy ambient sounds of in-game Animals throughout most biomes. The builtin documentation, Libri Animalia, acts as a journal which you expand by clicking on animals with the book. There is currently a vote underway on the forums for which set of animals to add to Animalia next.
[Creatura](https://content.minetest.net/packages/ElCeejo/creatura/) makes creating a new mob relatively easy, while not cutting corners on features. You can take advantage of the Utility Stack system for smooth decision making, enchance behaviors using Theta* Pathfinding for lifelike paths, and even use the implemented boids algorithm for realistic flocks and swarms.