This can, for example, allow for walking over flow formspecs. This would allow for mods to modify forms from other mods.
227 lines
6.9 KiB
Lua
227 lines
6.9 KiB
Lua
--
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-- formspec_ast: An abstract syntax tree for formspecs.
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--
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-- This does not actually depend on Minetest and could probably run in
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-- standalone Lua.
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--
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-- The MIT License (MIT)
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--
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-- Copyright © 2019-2022 by luk3yx.
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--
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-- Permission is hereby granted, free of charge, to any person obtaining a copy
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-- of this software and associated documentation files (the "Software"), to
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-- deal in the Software without restriction, including without limitation the
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-- rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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-- sell copies of the Software, and to permit persons to whom the Software is
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-- furnished to do so, subject to the following conditions:
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--
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-- The above copyright notice and this permission notice shall be included in
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-- all copies or substantial portions of the Software.
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--
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-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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-- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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-- IN THE SOFTWARE.
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--
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local formspec_ast, minetest = formspec_ast, formspec_ast.minetest
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-- Expose minetest.formspec_escape for use outside of Minetest
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formspec_ast.formspec_escape = minetest.formspec_escape
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-- Parses and unparses plain formspecs and just unparses AST trees.
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function formspec_ast.interpret(spec, custom_handlers)
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local ast = spec
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if type(spec) == 'string' then
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local err
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ast, err = formspec_ast.parse(spec, custom_handlers)
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if not ast then
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return nil, err
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end
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end
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return formspec_ast.unparse(ast)
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end
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local function walk_inner(tree, container_elems)
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local parents = {}
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local i = 1
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return function()
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local res = tree[i]
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while not res do
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local n = table.remove(parents)
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if not n then
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return
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end
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tree, i = n[1], n[2]
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res = tree[i]
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end
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i = i + 1
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if container_elems[res.type] then
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table.insert(parents, {tree, i})
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tree = res
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i = 1
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end
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return res
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end
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end
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-- Returns an iterator over all nodes in a formspec AST, including ones in
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-- containers.
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local default_container_elems = {container = true, scroll_container = true}
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function formspec_ast.walk(tree, provided_container_elms)
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return walk_inner(tree, provided_container_elms or default_container_elems)
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end
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-- Similar to formspec_ast.walk(), however only returns nodes which have a type
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-- of `node_type`.
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function formspec_ast.find(tree, node_type)
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local walk = formspec_ast.walk(tree)
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return function()
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local node
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repeat
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node = walk()
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until node == nil or node.type == node_type
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return node
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end
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end
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-- Returns the first element in the AST tree that has the given name.
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function formspec_ast.get_element_by_name(tree, name)
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for elem in formspec_ast.walk(tree) do
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if elem.name == name then
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return elem
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end
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end
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end
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-- Returns a table/list/array of all elements in the AST tree that have the
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-- given name.
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function formspec_ast.get_elements_by_name(tree, name)
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local res = {}
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for elem in formspec_ast.walk(tree) do
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if elem.name == name then
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table.insert(res, elem)
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end
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end
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return res
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end
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-- Offsets all elements in an element list.
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function formspec_ast.apply_offset(elems, x, y)
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x, y = x or 0, y or 0
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for _, elem in ipairs(elems) do
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if type(elem.x) == 'number' and type(elem.y) == 'number' then
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elem.x = elem.x + x
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elem.y = elem.y + y
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end
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end
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end
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-- Removes container elements and fixes nodes inside containers.
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local flatten_containers = {container = true}
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function formspec_ast.flatten(tree)
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local res = {formspec_version=tree.formspec_version}
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for elem in walk_inner(table.copy(tree), flatten_containers) do
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if elem.type == 'container' then
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formspec_ast.apply_offset(elem, elem.x, elem.y)
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else
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table.insert(res, elem)
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end
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end
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return res
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end
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-- Similar to minetest.show_formspec, however is passed through
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-- formspec_ast.interpret first and will return an error message if the
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-- formspec could not be parsed.
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function formspec_ast.show_formspec(player, formname, formspec)
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if minetest.is_player(player) then
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player = player:get_player_name()
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end
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if type(player) ~= 'string' or player == '' then
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return 'No such player!'
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end
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local new_fs, err = formspec_ast.interpret(formspec)
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if new_fs then
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minetest.show_formspec(player, formname, new_fs)
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else
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minetest.log('warning', 'formspec_ast.show_formspec(): ' ..
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tostring(err))
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return err
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end
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end
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-- Alias invsize[] to size[]
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formspec_ast.register_element('invsize', function(raw, parse)
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return {
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type = 'size',
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w = parse.number(raw[1][1]),
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h = parse.number(raw[1][2]),
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}
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end)
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-- Centered labels
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-- Credit to https://github.com/v-rob/minetest_formspec_game for the click
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-- animation workaround.
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-- This may be removed from a later formspec_ast release.
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-- size[5,2]formspec_ast:centered_label[0,0;5,1;Centered label]
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formspec_ast.register_element('formspec_ast:centered_label', function(raw,
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parse)
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-- Create a container
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return {
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type = 'container',
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x = parse.number(raw[1][1]),
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y = parse.number(raw[1][2]),
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-- Add a background-less image button with the text.
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{
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type = 'image_button',
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x = 0,
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y = 0,
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w = parse.number(raw[2][1]),
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h = parse.number(raw[2][2]),
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texture_name = 'blank.png',
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name = '',
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label = parse.string(raw[3]),
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noclip = true,
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drawborder = false,
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pressed_texture_name = '',
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},
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-- Add another background-less image button to hack around the click
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-- animation.
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{
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type = 'image_button',
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x = 0,
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y = 0,
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w = parse.number(raw[2][1]),
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h = parse.number(raw[2][2]),
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texture_name = '',
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name = '',
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label = '',
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noclip = true,
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drawborder = false,
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pressed_texture_name = '',
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},
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}
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end)
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-- Add a formspec element to crash clients
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-- This may be removed from a later formspec_ast release.
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formspec_ast.register_element('formspec_ast:crash', function(_, _)
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return {
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type = 'list',
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inventory_location = '___die',
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list_name = 'crash',
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x = 0,
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y = 0,
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w = 0,
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h = 0,
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}
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end)
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