forked from your-land-mirror/canned_food
New cooking mechanism
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103
init.lua
103
init.lua
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@ -14,6 +14,7 @@
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orig_nutritional_value = self-explanatory
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amount = how many objects are needed to fill a bottle /not implemented/
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sugar = boolean, set if needs sugar (jams) or not
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transforms = name of the product it turns into if left on a shelf
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}
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image files for items must follow the scheme "internal_name_of_the_product.png"
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]]
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@ -49,7 +50,8 @@ local canned_food_definitions = {
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obj_name = "flowers:mushroom_brown",
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orig_nutritional_value = 1,
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amount = 5,
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sugar = false
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sugar = false,
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transforms = "Salted mushrooms"
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},
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orange_jam = {
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proper_name = "Orange jam",
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@ -75,6 +77,15 @@ local canned_food_definitions = {
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amount = 5,
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sugar = true
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},
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canned_onion = {
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proper_name = "Canned onions",
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found_in = "ethereal",
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obj_name = "ethereal:wild_onion_plant",
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orig_nutritional_value = 2,
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amount = 4,
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sugar = false,
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transforms = "Pickled onions"
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},
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blueberry_jam = {
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proper_name = "Blueberry jam",
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found_in = "farming",
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@ -121,24 +132,28 @@ local canned_food_definitions = {
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obj_name = "farming:carrot",
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orig_nutritional_value = 4,
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amount = 3,
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sugar = false
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sugar = false,
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transforms = "Pickled carrot sticks"
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},
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canned_potato = {
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proper_name = "Canned potatoes",
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found_in = "farming",
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obj_name = "farming:potato",
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orig_nutritional_value = 1,
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amount = 5,
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sugar = false,
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-- a rare thing, apparently
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transforms = "Mexican pickled potatoes"
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},
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-- canned_potato = {
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-- proper_name = "Canned potatoes",
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-- found_in = "farming",
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-- obj_name = "farming:potato",
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-- orig_nutritional_value = 1,
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-- amount = 5,
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-- sugar = false
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-- },
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canned_cucumber = {
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-- aka pickles
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proper_name = "Pickles",
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proper_name = "Canned cucumbers",
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found_in = "farming",
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obj_name = "farming:cucumber",
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orig_nutritional_value = 4,
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amount = 3,
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sugar = false
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sugar = false,
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-- one just cannot simply make the pickles
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transforms = "Pickles"
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},
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canned_tomato = {
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proper_name = "Canned tomatoes",
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@ -146,7 +161,8 @@ local canned_food_definitions = {
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obj_name = "farming:tomato",
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orig_nutritional_value = 4,
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amount = 3,
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sugar = false
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sugar = false,
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transforms = "Marinated tomatoes"
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},
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canned_corn = {
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proper_name = "Canned corn",
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@ -164,6 +180,15 @@ local canned_food_definitions = {
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amount = 6,
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sugar = false
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},
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canned_chili_pepper = {
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proper_name = "Canned chili pepper",
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found_in = "farming",
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obj_name = "farming:chili_pepper",
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orig_nutritional_value = 1,
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amount = 6,
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sugar = false,
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transforms = "Pickled chili pepper"
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},
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canned_coconut = {
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proper_name = "Canned coconut",
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found_in = "ethereal",
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@ -195,6 +220,7 @@ local canned_food_definitions = {
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-- creating all objects with one universal scheme
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for product, def in pairs(canned_food_definitions) do
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if minetest.get_modpath(def.found_in) then
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--if minetest.global_exists(def.found_in) then
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if def.sugar and minetest.get_modpath("farming") or not def.sugar then
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-- introducing a new item, a bit more nutricious than the source
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@ -225,6 +251,55 @@ for product, def in pairs(canned_food_definitions) do
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sounds = default.node_sound_glass_defaults(),
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})
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-- Some products involve marinating or salting, however there is no salt
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-- or vingerar in minetest; instead we imitate this more complex process
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-- by putting the jar on a wooden shelf in a dark room for a long while.
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-- The effort is rewarded accordingly.
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if (def.transforms) then
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minetest.register_node("canned_food:" .. product .."_plus", {
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description = def.transforms,
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drawtype = "plantlike",
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tiles = {product .. ".png^paper_lid_cover.png"},
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inventory_image = product .. ".png^paper_lid_cover.png",
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wield_image = product .. ".png^paper_lid_cover.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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groups = { canned_food = 1,
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vessel = 1,
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dig_immediate = 3,
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attached_node = 1,
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not_in_creative_inventory = 1 },
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-- the reward for putting the food in a cellar is even greater
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-- than for merely canning it.
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on_use = minetest.item_eat(
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(math.floor(def.orig_nutritional_value * def.amount * 0.33)
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+ (def.sugar and 1 or 0))*2, "vessels:glass_bottle"),
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-- the empty bottle stays, of course
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_abm ({
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label = def.proper_name .. " transformation",
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nodenames = {"canned_food:" .. product},
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neighbors = {"group:wood"},
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-- chances might need tweaking though
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interval = 180,
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chance = 10,
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action = function(pos)
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if minetest.get_node_light(pos) < 11 then
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minetest.set_node(pos, {name = "canned_food:" .. product .."_plus"})
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end
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end,
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})
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end
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-- a family of shapeless recipes, with sugar for jams
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-- except for apple: there should be at least 1 jam guaranteed
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-- to be available in vanilla game (and mushrooms are the guaranteed
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