MineWorlds reports: npcs break stack limits... exa ... #7736
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Reference: your-land/bugtracker#7736
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MineWorlds reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
note: the reason this bug works most likely is because of :if you don't have the item you want to buy, then enter its item name (i.e. default:diamond here" feature. and since there is nothing in place to stop you from putting an certain amount of said item you want. you can get real crazy with the amounts you want. (example: default:diamondblock 5150)
Hm, that is true. But how serious is it?
Not terribly serious, but I don't want any unexpected values on anything. It hints at overflow/underflow problems, like "could we give people a stack of -1 ?"