1.1.126 #7579

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opened 2024-10-31 11:04:45 +01:00 by AliasAlreadyTaken · 17 comments
  • Update upstream mods
  • Repack and replace some textures that generate errors during clientstart
  • New setting in airutils: airutils_enable_water_particles
  • Test area functions
  • Ethereal: Use ethereal.old_biomes = true
  • Ethereal: Test biome, decorations and ... pretty much everything mapgen
  • Ethereal: Verious recipes around seafood were added or changed. Compare to main
  • Ethereal: Fishing. Make sure the fish can be caught even with old biomes
  • Ethereal: Slime???
  • Ethereal: Test illumishroom generation
  • Farming redo: Pretty much everything
  • Set enable_vertical_digilines_connectivity = true and test vertical digiline
  • Test copy into signposts from linux and windows
  • Test skin import
  • Set smart_chat.use_own_msg_command = false
  • Make sure unified inv no waypoints and formspec ok
  • volumetric lighting

Ethereal last good: 71adf29ddd07edab7d01ebea43df30de3b1caebf
Farming last good: 710b7ac1119fcc7577c08748775ef830b1f814ac

* [x] Update upstream mods * [x] Repack and replace some textures that generate errors during clientstart * [x] New setting in airutils: `airutils_enable_water_particles` * [x] Test area functions * [x] Ethereal: Use `ethereal.old_biomes = true` * [x] Ethereal: Test biome, decorations and ... pretty much everything mapgen * [x] Ethereal: Verious recipes around seafood were added or changed. Compare to main * [x] Ethereal: Fishing. Make sure the fish can be caught even with old biomes * [x] Ethereal: Slime??? * [x] Ethereal: Test illumishroom generation * [x] Farming redo: Pretty much everything * [x] Set `enable_vertical_digilines_connectivity = true` and test vertical digiline * [x] Test copy into signposts from linux and windows * [x] Test skin import * [x] Set `smart_chat.use_own_msg_command = false` * [x] Make sure unified inv no waypoints and formspec ok * [x] volumetric lighting Ethereal last good: 71adf29ddd07edab7d01ebea43df30de3b1caebf Farming last good: 710b7ac1119fcc7577c08748775ef830b1f814ac
AliasAlreadyTaken added the
1. kind/other
label 2024-10-31 11:05:00 +01:00
AliasAlreadyTaken added this to the 1.1.126 milestone 2024-10-31 11:05:23 +01:00
AliasAlreadyTaken pinned this 2024-11-06 15:30:33 +01:00
Author
Owner

Updates notes

  1. airutils
    https://github.com/APercy/airutils/blob/main/lib_planes/entities.lua#L542
    Please add parenthesis

  2. airutils
    https://github.com/APercy/airutils/blob/main/lib_planes/utilities.lua#L1342
    Please use vector.new according to https://github.com/minetest/minetest/blob/master/doc/lua_api.md?plain=1#L3853

  3. airutils
    https://github.com/APercy/airutils/blob/main/attach_extern_ent.lua#L127
    Please add parenthesis: if ent._inv_id == inv_id and ent._inv_id ~= self._inv_id then

  4. anvil can't be updated without losing features

  5. cblocks
    https://gitea.your-land.de/your-land-mirror/cblocks/src/branch/master/init.lua#L61
    what's walign = true? Some new value in stairs?

  6. crafting_bench
    Can we go back upstream? mt-mods X flux
    => Ask flux

  7. cucina_vegana
    merge conflict mirror -> master
    => Resolved

  8. digilines
    https://github.com/minetest-mods/digilines/blob/master/lcd.lua#L262
    Please add parenthesis: if type(msg) ~= "string" and type(msg) ~= "number" then return end

  9. invisibility
    dependency order may disable crafting recipe
    => https://codeberg.org/tenplus1/invisibility/issues/2
    => OK

  10. invisibility
    making the function "invisible" more local is good, but please explose it via invisibility.invisible so other mods can use it, too
    => https://codeberg.org/tenplus1/invisibility/issues/1
    => OK

  11. mesecons
    merge conflict master -> yl_stable
    try removing conflicts, rename yl_stable to yl_old_stable and integrate our changes on top
    => Resolved

  12. afk_api (and all other flux mods, too)
    In settingtypes, the settings changed from modname:setting to modname.setting
    It appears not to be reflected in code. Ask flux.

  13. mob_mese_monster_classic
    Make sure spawn of mob_mese_monster_classic is governed by spawnit and disabled otherwise
    => OK

  14. mobs_monster
    merge conflict master -> yl_stable
    => Resolved

  15. pipeworks
    Test vertical pipes?
    https://github.com/mt-mods/pipeworks/issues/64

  16. pipeworks
    merge conflict master -> yl_stable
    In .luacheckrc ???
    => Resolved

  17. smart_chat
    merge conflict master -> master
    => Resolved

  18. wine
    merge conflict master -> yl_stable
    => Resolved

  19. xocean
    merge conflict master -> master
    => WTF

Updates notes 1. airutils https://github.com/APercy/airutils/blob/main/lib_planes/entities.lua#L542 Please add parenthesis 2. airutils https://github.com/APercy/airutils/blob/main/lib_planes/utilities.lua#L1342 Please use vector.new according to https://github.com/minetest/minetest/blob/master/doc/lua_api.md?plain=1#L3853 3. airutils https://github.com/APercy/airutils/blob/main/attach_extern_ent.lua#L127 Please add parenthesis: if ent._inv_id == inv_id and ent._inv_id ~= self._inv_id then 4. anvil can't be updated without losing features 5. cblocks https://gitea.your-land.de/your-land-mirror/cblocks/src/branch/master/init.lua#L61 what's walign = true? Some new value in stairs? 5. crafting_bench Can we go back upstream? mt-mods X flux => Ask flux 6. cucina_vegana merge conflict mirror -> master => Resolved 7. digilines https://github.com/minetest-mods/digilines/blob/master/lcd.lua#L262 Please add parenthesis: if type(msg) ~= "string" and type(msg) ~= "number" then return end 8. invisibility dependency order may disable crafting recipe => https://codeberg.org/tenplus1/invisibility/issues/2 => OK 9. invisibility making the function "invisible" more local is good, but please explose it via invisibility.invisible so other mods can use it, too => https://codeberg.org/tenplus1/invisibility/issues/1 => OK 10. mesecons merge conflict master -> yl_stable try removing conflicts, rename yl_stable to yl_old_stable and integrate our changes on top => Resolved 11. afk_api (and all other flux mods, too) In settingtypes, the settings changed from modname:setting to modname.setting It appears not to be reflected in code. Ask flux. 12. mob_mese_monster_classic Make sure spawn of mob_mese_monster_classic is governed by spawnit and disabled otherwise => OK 13. mobs_monster merge conflict master -> yl_stable => Resolved 14. pipeworks Test vertical pipes? https://github.com/mt-mods/pipeworks/issues/64 15. pipeworks merge conflict master -> yl_stable In .luacheckrc ??? => Resolved 16. smart_chat merge conflict master -> master => Resolved 17. wine merge conflict master -> yl_stable => Resolved 18. xocean merge conflict master -> master => WTF
Member

Crystal Spike
New vs. old.
I believe old one looks better. LIcence issue or maybe better keep old one?

Crystal Spike New vs. old. I believe old one looks better. LIcence issue or maybe better keep old one?
Member

Also better use old Illumishrooms unless license issue:

Also better use old Illumishrooms unless license issue:
Member

Strawberry doesn't match strawberry block anymore.
Maybe also keep old one?

Strawberry doesn't match strawberry block anymore. Maybe also keep old one?
Member

We have two kinds of thin ice now:
grafik

We have two kinds of thin ice now: ![grafik](/attachments/ddf48938-497f-4388-b96b-deb25c5905da)
Member

grafik
A new kind of biume or a map error?
Interesting

![grafik](/attachments/22fa15a3-b4cb-4984-a592-ab412f1f923f) A new kind of biume or a map error? Interesting

It’s a new biome.

It’s a new biome.
Member

It’s a new biome.

Why run after MC?

> It’s a new biome. Why run after MC?

Why run after MC?

Not sure.

> Why run after MC? Not sure.
Author
Owner

Strange, we disabled the "new biomes". I went to the position Murmel indicated /teleport xyz -18080 100 20600 and tried to delete the blocks, in an attempt to see whether it was just some area generated before we disabled those new biomes. I sent the question upstream: https://codeberg.org/tenplus1/ethereal/issues/24#issuecomment-2442526

Strange, we disabled the "new biomes". I went to the position Murmel indicated `/teleport xyz -18080 100 20600` and tried to delete the blocks, in an attempt to see whether it was just some area generated before we disabled those new biomes. I sent the question upstream: https://codeberg.org/tenplus1/ethereal/issues/24#issuecomment-2442526
Author
Owner

Example: teleport xyz 523 150 -2688 and /teleport xyz -3168 158 2974

* healing tree biome appears to be gone, upstream issue https://codeberg.org/tenplus1/ethereal/issues/24#issuecomment-2463528 Example: `teleport xyz 523 150 -2688` and `/teleport xyz -3168 158 2974`
Author
Owner

Ethereal: we reset to 32affd255e and will freeze there or soft-fork

Ethereal: we reset to 32affd255e and will freeze there or soft-fork
Author
Owner

Issues Alias cannot test himself:

Issues Alias cannot test himself: * ~~#4904~~ * ~~#2762~~ * ~~#5446~~ * ~~#6071~~ * ~~#7177~~ * ~~#7354~~ * ~~#7367~~ * ~~#7426~~ * ~~#7612~~ * ~~#7633~~ * ~~#7643~~ * ~~#7672~~
Member

Regarding windows copy-paste into signs (and text fields in general):
I noticed some issues that may be related to CRLF vs LF newlines.

On windows 11 and minetest 5.9.1:

  • when I copy from VSCodium - all newlines get deleted (no matter the file mode)
  • Notepad++ with CRLF newlines - all newlines disappear
  • Notepad++ with LF newlines - copying works fine

(both editors allow to change the newline type in the mode line at the bottom, but copying from them works differently)

Regarding windows copy-paste into signs (and text fields in general): I noticed some issues that may be related to `CRLF` vs `LF` newlines. On windows 11 and minetest 5.9.1: - when I copy from VSCodium - all newlines get deleted (no matter the file mode) - Notepad++ with `CRLF` newlines - all newlines disappear - Notepad++ with `LF` newlines - copying works fine (both editors allow to change the newline type in the mode line at the bottom, but copying from them works differently)
Author
Owner

Add to minetest.conf:

airutils_enable_water_particles = true
ethereal.old_biomes = true
enable_vertical_digilines_connectivity = true
smart_chat.use_own_msg_command = false

Change in world.mt:

load_mod_snowball = false

load_mod_vizlib = true
load_mod_yl_snowball = true
Add to minetest.conf: ``` airutils_enable_water_particles = true ethereal.old_biomes = true enable_vertical_digilines_connectivity = true smart_chat.use_own_msg_command = false ``` Change in world.mt: ``` load_mod_snowball = false load_mod_vizlib = true load_mod_yl_snowball = true ```
AliasAlreadyTaken unpinned this 2024-11-29 18:15:21 +01:00

I was able to find out that in the new ethereal healing trees do still spawn, however they are extremely rare.

I was able to find out that in the new ethereal healing trees do still spawn, however they are extremely rare.
AliasAlreadyTaken added the
5. result/fixed
label 2025-03-17 16:32:42 +01:00
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Owner

Following Milestone 1.1.127 issue: #7004

Following Milestone 1.1.127 issue: #7004
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Reference: your-land/bugtracker#7579
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