Diaeresis reports: darkage bricks can't be rotate ... #669
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Reference: your-land/bugtracker#669
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Diaeresis reports a bug:
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Ah, I had a similar issue when I looked into #985. The problem with using "facedir" might be that the blocks will have all their sides visible all the time, so not only have the external sides displayed when they're in a larger mass. At least the glass nodes look worse if set to "nodebox". Just saying, we will still see whether we can change this up in a non destructive way.
I'm not sure how this is related to #985, which dealt with panes/bars, not full blocks like darkage bricks. It shouldn't cause any problem, see regular stone bricks (
default:stonebrick
).Sounds like a bug to me - as long as those param2 bits are not used for anything, there's no point in not rotating stuff.
I'll add the ability to rotate to darkage materials + probably some other similar nodes.
Fixed in
45853b790c
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