debian44 reports: Compass loses Durability when ... #647

Closed
opened 2021-06-12 05:50:00 +00:00 by yourland-report · 5 comments

debian44 reports a bug:

Compass loses Durability when used to attack something/someone.

Player position:

{
	y = 10.5,
	x = -1829.791015625,
	z = 1529.2110595703
}

Player look:

{
	y = -0.17828704416752,
	x = -0.7698557972908,
	z = -0.61280965805054
}

Player information:

{
	min_rtt = 0.029999999329448,
	max_rtt = 0.2960000038147,
	connection_uptime = 3729,
	max_jitter = 0.25299999117851,
	minor = 4,
	major = 5,
	ip_version = 6,
	formspec_version = 4,
	patch = 1,
	protocol_version = 39,
	serialization_version = 28,
	lang_code = "",
	version_string = "5.4.1",
	avg_rtt = 0.030999999493361,
	state = "Active",
	avg_jitter = 0.0030000023543835,
	min_jitter = 0,
	address = "::ffff:80.141.103.120"
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 8486\", \"3d_armor:boots_crystal 1 3856\", \"shields:shield_crystal 1 5876\", \"3d_armor:chestplate_crystal 1 3060\", \"3d_armor:helmet_crystal 1 3060\", \"\"}",
		played_time = "1837288",
		jointime = "1618588574",
		yl_commons_player_joined = "1623473290",
		["signslib:pos"] = "(1565,3,451)",
		digged_nodes = "305575",
		bitten = "0",
		partychat = "party",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = -1533, [\"x\"] = -1498, [\"z\"] = 1563}, [\"last_heal\"] = 1622882700, [\"last_death_portal\"] = 1623397217}",
		["stamina:level"] = "13",
		punch_count = "15812",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "191704",
		crafted = "30895",
		yl_commons_thankyou = "15",
		died = "175",
		xp = "221797",
		placed_nodes = "125890",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1618588574"
	}
}

Log identifier


[MOD] yl_report log identifier = voTf5vas9idlhXnoACfYrmvOHV1J45NG

Profiler save:

profile-20210612T075000.json_pretty

Status:

# Server: version=5.4.1-yl, uptime=127120, max_lag=1.49806, clients={Chrys, Andrew_, Service, ROCKYBHAI, abhinav, Andrew, debian44, Menche, AliasAlreadyTaken, Bailiff, Machtrollo}
debian44 reports a bug: > Compass loses Durability when used to attack something/someone. Player position: ``` { y = 10.5, x = -1829.791015625, z = 1529.2110595703 } ``` Player look: ``` { y = -0.17828704416752, x = -0.7698557972908, z = -0.61280965805054 } ``` Player information: ``` { min_rtt = 0.029999999329448, max_rtt = 0.2960000038147, connection_uptime = 3729, max_jitter = 0.25299999117851, minor = 4, major = 5, ip_version = 6, formspec_version = 4, patch = 1, protocol_version = 39, serialization_version = 28, lang_code = "", version_string = "5.4.1", avg_rtt = 0.030999999493361, state = "Active", avg_jitter = 0.0030000023543835, min_jitter = 0, address = "::ffff:80.141.103.120" } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 8486\", \"3d_armor:boots_crystal 1 3856\", \"shields:shield_crystal 1 5876\", \"3d_armor:chestplate_crystal 1 3060\", \"3d_armor:helmet_crystal 1 3060\", \"\"}", played_time = "1837288", jointime = "1618588574", yl_commons_player_joined = "1623473290", ["signslib:pos"] = "(1565,3,451)", digged_nodes = "305575", bitten = "0", partychat = "party", yl_church = "return {[\"last_death\"] = {[\"y\"] = -1533, [\"x\"] = -1498, [\"z\"] = 1563}, [\"last_heal\"] = 1622882700, [\"last_death_portal\"] = 1623397217}", ["stamina:level"] = "13", punch_count = "15812", arenalib_infobox_arenaID = "0", inflicted_damage = "191704", crafted = "30895", yl_commons_thankyou = "15", died = "175", xp = "221797", placed_nodes = "125890", hud_state = "on", repellant = "0", yl_commons_player_created = "1618588574" } } ``` Log identifier ``` [MOD] yl_report log identifier = voTf5vas9idlhXnoACfYrmvOHV1J45NG ``` Profiler save: ``` profile-20210612T075000.json_pretty ``` Status: ``` # Server: version=5.4.1-yl, uptime=127120, max_lag=1.49806, clients={Chrys, Andrew_, Service, ROCKYBHAI, abhinav, Andrew, debian44, Menche, AliasAlreadyTaken, Bailiff, Machtrollo} ```
AliasAlreadyTaken was assigned by yourland-report 2021-06-12 05:50:00 +00:00
Member

This was not intentional, just a side effect of how I registered compass first time. But it kinda made sense - since this is an instrument that might break if you hit stuff with it, so I didn't fix it.

If you can't repair it (because of how right-click is used) it should be possible to make a copy of it.

So, I don't think this needs fixing and does not matter much.

If anyone thinks this should be fixed still, please provide your reasons and I will consider it again :P

This was not intentional, just a side effect of how I registered compass first time. But it kinda made sense - since this is an instrument that might break if you hit stuff with it, so I didn't fix it. If you can't repair it (because of how right-click is used) it should be possible to make a copy of it. So, I don't think this needs fixing and does not matter much. If anyone thinks this should be fixed still, please provide your reasons and I will consider it again :P

I think if you keep that feature, you should take the compass durability down to 3-5 use, IRL a compass would break very fast if you use it to hit something.

I think if you keep that feature, you should take the compass durability down to 3-5 use, IRL a compass would break very fast if you use it to hit something.
Member

That could be kinda cruel if people forget or don't notice it in time and lose some coords.

That could be kinda cruel if people forget or don't notice it in time and lose some coords.

Then maybe like 15 uses? Not too high, but i don't think you try to hit a monster 15 times before realizing that you use a compass.

Then maybe like 15 uses? Not too high, but i don't think you try to hit a monster 15 times before realizing that you use a compass.
AliasAlreadyTaken added the
1. kind/enhancement
5. result/fixed
labels 2021-07-18 05:13:38 +00:00

Seems to be fixed - sadly. I wouldn't have minded if the compass broke, if you hit something with it. Now that the compass doesn't wear down, it's fixed either way.

Seems to be fixed - sadly. I wouldn't have minded if the compass broke, if you hit something with it. Now that the compass doesn't wear down, it's fixed either way.
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Reference: your-land/bugtracker#647
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