#59 Arrows go through blocks #59
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Reference: your-land/bugtracker#59
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Arrows are going through blocks and not just through one layer.
Its like they got noclip.
Does the problem persist? We might have another archery event this month, we can test it there latest.
arrows need to record their previous position, and on every update, check to see whether their path has put them through a solid block. and then act accordingly. i haven't read the code, but i get the feeling they only ever check out their current status? raycast would be a good fudge, if you don't think actual physical mechanics matter (for minetest, they probably shouldn't).
arrows should use the new
moveresult
feature supplied to an entity'son_step
. no need for raycasting parabolas.#59 Arrows go trough blocksto #59 Arrows go through blocksnoting that the x_bows update does't do this yet
The basic grievance "arrows go through blocks" is solved with the current iteration of x_bows.