playeranim (head rotation) looks a bit wonky #4515
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1. kind/balancing
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ugh/petz
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Reference: your-land/bugtracker#4515
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Can be fixed like this:
de4811bb72
There's still noticeable jitter, but I don't see a way to fix it...
Nice :)
Please add to yl_stable branch on https://gitea.your-land.de/your-land/playeranim/src/branch/yl_stable
We'll test it and if it turns out gud - no pun intended - we should push upstream so that everyone profits :)
This is upstream: https://github.com/minetest-mods/playeranim
There's already a PR pending, does it affect yours?
Changes are independent, but the automatic merge was failing.
I did a bad thing and force-pushed another verison that merges with that PR cleanly:
06ab36b076
Should I push this to yl_stable then?Or it's better to merge that PR and rebase my fix? idk :Dnvm, pushing it to yl_stable :P
UPD: done.
QA
This has been ingame since ... a couple of updated. Would both the better turning be of interest to upstream?
this is live
yes probably