Azelf reports: Remove or rework the Haven Bel ... #4505

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opened 2023-05-16 13:29:31 +00:00 by yourland-report · 3 comments

Azelf reports a bug:

Remove or rework the Haven Bell, as it serves no purpose due to the /a command

Player position:

{
	y = -4158.4990234375,
	z = -3058.8010253906,
	x = 148.74499511719
}

Player look:

{
	y = -0.45849445462227,
	z = -0.53172957897186,
	x = 0.71207195520401
}

Player information:

{
	state = "Active",
	formspec_version = 6,
	protocol_version = 41,
	major = 5,
	version_string = "5.7.0",
	ip_version = 6,
	min_rtt = 0.17000000178814,
	avg_rtt = 0.1710000038147,
	minor = 7,
	max_jitter = 9.0069999694824,
	lang_code = "",
	connection_uptime = 169,
	serialization_version = 29,
	patch = 0,
	min_jitter = 0,
	avg_jitter = 0.0010000020265579,
	max_rtt = 9.1789999008179
}

Player meta:

{
	fields = {
		jointime = "1659363683",
		bitten = "0",
		yl_commons_thankyou = "47",
		["ocean_build.ocean_built"] = "11",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "126",
		hud_state = "on",
		["stamina:level"] = "11",
		arenalib_infobox_arenaID = "0",
		punch_count = "170371",
		yl_church = "return {[\"last_heal\"] = 1678197363, [\"last_death\"] = {[\"y\"] = 143, [\"z\"] = 4627, [\"x\"] = -912}, [\"last_death_portal\"] = 1684236591}",
		played_time = "2989200",
		yl_commons_player_created = "1659363683",
		yl_commons_player_joined = "1684243635",
		repellant = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 7128\", \"\", \"shields:shield_rainbow 1 7128\", \"3d_armor:helmet_rainbow 1 7128\", \"3d_armor:chestplate_rainbow 1 7128\", \"3d_armor:boots_crystal 1 7800\"}",
		died = "89",
		inflicted_damage = "3659100",
		["signslib:pos"] = "(1981,19,1175)",
		partychat = "party",
		placed_nodes = "148481",
		["ocean_build.last_warning"] = "1.67602e+09",
		crafted = "223018",
		yl_unified_trash_review = "return {\"ethereal:bamboo_leaves\", \"moretrees:date_palm_leaves 64\", \"moretrees:date_palm_leaves 43\", \"moretrees:date_palm_leaves 14\"}",
		digged_nodes = "552316",
		xp = "682648"
	}
}

Log identifier


[MOD] yl_report log identifier = EsNBL93aotkS3WvxKPKB6OhXFKxWCYT5

Profiler save:

profile-20230516T132931.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 8h 8min 26s | max lag: 1.49s | clients (26/52): 9T9, able29, Aero, AliasAlreadyTaken, Allan, Aniana, Azelf, Bailiff, Bishiro, Chache, Cryon, daydream, donald, laira, MineWorlds, Murmel, MysticalPlayz, niceride, Pataco2010, Prismatim, Ravise, RouShui, Service, shanish2, Sysmatic, yo_hi

Teleport command:

/teleport xyz 149 -4158 -3059

Compass command:

/give_compass Construction EsNBL93aotkS3WvxKPKB6OhXFKxWCYT5 D2691E 149 -4158 -3059
Azelf reports a bug: > Remove or rework the Haven Bell, as it serves no purpose due to the /a command Player position: ``` { y = -4158.4990234375, z = -3058.8010253906, x = 148.74499511719 } ``` Player look: ``` { y = -0.45849445462227, z = -0.53172957897186, x = 0.71207195520401 } ``` Player information: ``` { state = "Active", formspec_version = 6, protocol_version = 41, major = 5, version_string = "5.7.0", ip_version = 6, min_rtt = 0.17000000178814, avg_rtt = 0.1710000038147, minor = 7, max_jitter = 9.0069999694824, lang_code = "", connection_uptime = 169, serialization_version = 29, patch = 0, min_jitter = 0, avg_jitter = 0.0010000020265579, max_rtt = 9.1789999008179 } ``` Player meta: ``` { fields = { jointime = "1659363683", bitten = "0", yl_commons_thankyou = "47", ["ocean_build.ocean_built"] = "11", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "126", hud_state = "on", ["stamina:level"] = "11", arenalib_infobox_arenaID = "0", punch_count = "170371", yl_church = "return {[\"last_heal\"] = 1678197363, [\"last_death\"] = {[\"y\"] = 143, [\"z\"] = 4627, [\"x\"] = -912}, [\"last_death_portal\"] = 1684236591}", played_time = "2989200", yl_commons_player_created = "1659363683", yl_commons_player_joined = "1684243635", repellant = "0", ["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 7128\", \"\", \"shields:shield_rainbow 1 7128\", \"3d_armor:helmet_rainbow 1 7128\", \"3d_armor:chestplate_rainbow 1 7128\", \"3d_armor:boots_crystal 1 7800\"}", died = "89", inflicted_damage = "3659100", ["signslib:pos"] = "(1981,19,1175)", partychat = "party", placed_nodes = "148481", ["ocean_build.last_warning"] = "1.67602e+09", crafted = "223018", yl_unified_trash_review = "return {\"ethereal:bamboo_leaves\", \"moretrees:date_palm_leaves 64\", \"moretrees:date_palm_leaves 43\", \"moretrees:date_palm_leaves 14\"}", digged_nodes = "552316", xp = "682648" } } ``` Log identifier ``` [MOD] yl_report log identifier = EsNBL93aotkS3WvxKPKB6OhXFKxWCYT5 ``` Profiler save: ``` profile-20230516T132931.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 8h 8min 26s | max lag: 1.49s | clients (26/52): 9T9, able29, Aero, AliasAlreadyTaken, Allan, Aniana, Azelf, Bailiff, Bishiro, Chache, Cryon, daydream, donald, laira, MineWorlds, Murmel, MysticalPlayz, niceride, Pataco2010, Prismatim, Ravise, RouShui, Service, shanish2, Sysmatic, yo_hi ``` Teleport command: ``` /teleport xyz 149 -4158 -3059 ``` Compass command: ``` /give_compass Construction EsNBL93aotkS3WvxKPKB6OhXFKxWCYT5 D2691E 149 -4158 -3059 ```
AliasAlreadyTaken was assigned by yourland-report 2023-05-16 13:29:31 +00:00
AliasAlreadyTaken added the
1. kind/enhancement
label 2023-05-16 13:30:12 +00:00

How about the bell works like an /announce ?

In this case it would depend on the shout priv, but need a timeout so it can't be used too often.

How about the bell works like an `/announce` ? In this case it would depend on the shout priv, but need a timeout so it can't be used too often.
Member

Since Voice can now spawn its troops even within Havens, the bell should ring persistently as soon as this is reported, combined with a simultaneous message in the chat.

Since Voice can now spawn its troops even within Havens, the bell should ring persistently as soon as this is reported, combined with a simultaneous message in the chat.

Since Voice can now spawn its troops even within Havens, the bell should ring persistently as soon as this is reported, combined with a simultaneous message in the chat.

As far as I understand, Overseers can spawn a focues anywhere, as long as they can reach the place somehow.

High walls? no.
Behind walls? no.
flat protected area? yes.
over a small ditch? never witnessed
large ditch? no.

> Since Voice can now spawn its troops even within Havens, the bell should ring persistently as soon as this is reported, combined with a simultaneous message in the chat. As far as I understand, Overseers can spawn a focues anywhere, as long as they can reach the place somehow. High walls? no. Behind walls? no. flat protected area? yes. over a small ditch? never witnessed large ditch? no.
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Reference: your-land/bugtracker#4505
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