Kodin reports: some form of vertical transpor ... #4224

Open
opened 2023-04-18 12:37:41 +00:00 by yourland-report · 9 comments

Kodin reports a bug:

some form of vertical transportation faster than rope would be nice

Player position:

{
	x = 1999.955078125,
	y = -2597.0810546875,
	z = 1501.0269775391
}

Player look:

{
	x = 0.0057801115326583,
	y = -0.99996191263199,
	z = -0.0065378276631236
}

Player information:

{
	min_jitter = 0,
	avg_jitter = 0.0010000020265579,
	connection_uptime = 6638,
	serialization_version = 29,
	patch = 0,
	lang_code = "",
	max_rtt = 7.7230000495911,
	minor = 7,
	formspec_version = 6,
	avg_rtt = 0.17000000178814,
	version_string = "5.7.0",
	state = "Active",
	max_jitter = 7.4840002059937,
	protocol_version = 41,
	ip_version = 6,
	min_rtt = 0.16099999845028,
	major = 5
}

Player meta:

{
	fields = {
		digged_nodes = "16864",
		arenalib_infobox_arenaID = "0",
		died = "82",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_medium\"}",
		crafted = "818",
		xp = "12981",
		repellant = "0",
		yl_commons_player_created = "1659383429",
		yl_commons_player_joined = "1681814859",
		inflicted_damage = "11874",
		bitten = "0",
		punch_count = "873",
		placed_nodes = "1858",
		yl_commons_thankyou = "2",
		played_time = "208170",
		partychat = "party",
		hud_state = "on",
		["signslib:pos"] = "(-533,14,-3548)",
		yl_church = "return {[\"last_heal\"] = 1659793823, [\"last_death\"] = {[\"x\"] = 1955, [\"y\"] = -4104, [\"z\"] = 1428}, [\"last_death_portal\"] = 1681778403}",
		["stamina:exhaustion"] = "88",
		["stamina:level"] = "12",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_diamond 1 80\", \"3d_armor:boots_crystal\", \"3d_armor:chestplate_diamond 1 80\", \"3d_armor:leggings_steel 1 5720\", \"shields:shield_mithril 1 28\", \"\"}",
		["stamina:poisoned"] = "no",
		jointime = "1659383429"
	}
}

Log identifier


[MOD] yl_report log identifier = zPBBO6bCV9G8xs7moCIcuE9k69vzF7YP

Profiler save:

profile-20230418T123741.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 4d 15h 23min 48s | max lag: 0.744s | clients (22/52): AliasAlreadyTaken, Azelf, Bailiff, BibaBoba, caboy, cycy, DanteLeo, daydream, drgn, fartlord, flux, HorusDamocles, Kodin, labrat, Lupercus, MicaelStarfire, MineWorlds, Murmel, niceride, Service, Skunk, yo_hi

Teleport command:

/teleport xyz 2000 -2597 1501

Compass command:

/give_compass Construction zPBBO6bCV9G8xs7moCIcuE9k69vzF7YP D2691E 2000 -2597 1501
Kodin reports a bug: > some form of vertical transportation faster than rope would be nice Player position: ``` { x = 1999.955078125, y = -2597.0810546875, z = 1501.0269775391 } ``` Player look: ``` { x = 0.0057801115326583, y = -0.99996191263199, z = -0.0065378276631236 } ``` Player information: ``` { min_jitter = 0, avg_jitter = 0.0010000020265579, connection_uptime = 6638, serialization_version = 29, patch = 0, lang_code = "", max_rtt = 7.7230000495911, minor = 7, formspec_version = 6, avg_rtt = 0.17000000178814, version_string = "5.7.0", state = "Active", max_jitter = 7.4840002059937, protocol_version = 41, ip_version = 6, min_rtt = 0.16099999845028, major = 5 } ``` Player meta: ``` { fields = { digged_nodes = "16864", arenalib_infobox_arenaID = "0", died = "82", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_medium\"}", crafted = "818", xp = "12981", repellant = "0", yl_commons_player_created = "1659383429", yl_commons_player_joined = "1681814859", inflicted_damage = "11874", bitten = "0", punch_count = "873", placed_nodes = "1858", yl_commons_thankyou = "2", played_time = "208170", partychat = "party", hud_state = "on", ["signslib:pos"] = "(-533,14,-3548)", yl_church = "return {[\"last_heal\"] = 1659793823, [\"last_death\"] = {[\"x\"] = 1955, [\"y\"] = -4104, [\"z\"] = 1428}, [\"last_death_portal\"] = 1681778403}", ["stamina:exhaustion"] = "88", ["stamina:level"] = "12", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_diamond 1 80\", \"3d_armor:boots_crystal\", \"3d_armor:chestplate_diamond 1 80\", \"3d_armor:leggings_steel 1 5720\", \"shields:shield_mithril 1 28\", \"\"}", ["stamina:poisoned"] = "no", jointime = "1659383429" } } ``` Log identifier ``` [MOD] yl_report log identifier = zPBBO6bCV9G8xs7moCIcuE9k69vzF7YP ``` Profiler save: ``` profile-20230418T123741.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 4d 15h 23min 48s | max lag: 0.744s | clients (22/52): AliasAlreadyTaken, Azelf, Bailiff, BibaBoba, caboy, cycy, DanteLeo, daydream, drgn, fartlord, flux, HorusDamocles, Kodin, labrat, Lupercus, MicaelStarfire, MineWorlds, Murmel, niceride, Service, Skunk, yo_hi ``` Teleport command: ``` /teleport xyz 2000 -2597 1501 ``` Compass command: ``` /give_compass Construction zPBBO6bCV9G8xs7moCIcuE9k69vzF7YP D2691E 2000 -2597 1501 ```
AliasAlreadyTaken was assigned by yourland-report 2023-04-18 12:37:41 +00:00
flux added the
1. kind/enhancement
1. kind/balancing
2. prio/controversial
labels 2023-04-18 22:25:35 +00:00
Member

i'm still partial to realtime elevators (https://content.minetest.net/packages/shacknetisp/elevator/), though i'm pretty sure alias has panned it in the past, though i'm not finding any mention of it.

if we ever adopt my staminoid mod, climbing up ropes may become even more time consuming.

i'm still partial to realtime elevators (https://content.minetest.net/packages/shacknetisp/elevator/), though i'm pretty sure alias has panned it in the past, though i'm not finding any mention of it. if we ever adopt my staminoid mod, climbing up ropes may become even more time consuming.

I believe I tested realtime elevators back then and at least I found them interesting. The tests from before server release are poorly documented and even less so remembered by sponge brain Alias.

There was a reason to not add them though, either lag or issues. Maybe we should revisit them.

I'm pretty much torn between lagdefense, time-efficient travel and no-teleport

I believe I tested realtime elevators back then and at least I found them interesting. The tests from before server release are poorly documented and even less so remembered by sponge brain Alias. There was a reason to not add them though, either lag or issues. Maybe we should revisit them. I'm pretty much torn between lagdefense, time-efficient travel and no-teleport
Member

I'm pretty much torn between lagdefense, time-efficient travel and no-teleport

from what i've read, these are more likely to be a victim of lag, than a source, similar to how minecarts and horses get really terribly rubber-band-y when there's lag.

i need to do some tests to see if disabling anticheat actually helps w/ those problems in any meaningful way.

also probably the elevator could be coded to do the right thing even if lag rubber-bands it around

> > I'm pretty much torn between lagdefense, time-efficient travel and no-teleport from what i've read, these are more likely to be a victim of lag, than a source, similar to how minecarts and horses get really terribly rubber-band-y when there's lag. i need to do some tests to see if disabling anticheat actually helps w/ those problems in any meaningful way. also probably the elevator could be coded to do the right thing even if lag rubber-bands it around

We could at least try to disable rubberbanding ... I meant ... anticheat for a week and see what improves.

We could at least try to disable rubberbanding ... I meant ... anticheat for a week and see what improves.
Member

A rope is quite sufficient for short distances. Otherwise, it is worth creating a free-fall shaft for the way down and the /sethome and /home for the way up. It doesn't get any faster without a teleporter.

A rope is quite sufficient for short distances. Otherwise, it is worth creating a free-fall shaft for the way down and the /sethome and /home for the way up. It doesn't get any faster without a teleporter.

...It doesn't get any faster without a teleporter.

used freefall to get down & trampoline to get up fast in the past and cushion/pores.
But didnt test that since trampolines got limited.

> ...It doesn't get any faster without a teleporter. used freefall to get down & trampoline to get up fast in the past and cushion/pores. But didnt test that since trampolines got limited.
Member

Forget about trampoline, look #3364. If Alias wrote, level 6 is very high, it doesn't correspond to Runy and my trials in that time. If it was not changed after the /bug you can just jump like with crystal boots...

Forget about trampoline, look #3364. If Alias wrote, level 6 is very high, it doesn't correspond to Runy and my trials in that time. If it was not changed after the /bug you can just jump like with crystal boots...

Nether Portal already allows for unlimited teleportation on Y-axis, for example the Netherlands entry portal(s).

Nether Portal already allows for unlimited teleportation on Y-axis, for example the Netherlands entry portal(s).
Member

I'm sure the dwarves could rig up some nice elevator-like structures. They have a lot of experience with mining and deep shafts.

The usual fall shafts are not only dangerous but also boring. Last but not least I have to close my eyes when falling down one because the flickering of the light goes on my nerves and causes me seriuos headache. Thus the only home point available is needed for a mine deep down.

NPC might help: Fall down once. Talk to the dwarf at the bottom and pay him/her. Then be allowed to use the "elevator" next time. Might even be a city service that's beeing built: Public mine with NPC-run "elevator".

I'm sure the dwarves could rig up some nice elevator-like structures. They have a lot of experience with mining and deep shafts. The usual fall shafts are not only dangerous but also boring. Last but not least I have to close my eyes when falling down one because the flickering of the light goes on my nerves and causes me seriuos headache. Thus the only home point available is needed for a mine deep down. NPC might help: Fall down once. Talk to the dwarf at the bottom and pay him/her. Then be allowed to use the "elevator" next time. Might even be a city service that's beeing built: Public mine with NPC-run "elevator".
Sign in to join this conversation.
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: your-land/bugtracker#4224
No description provided.