Why do spider webs disappear after a few minutes? #3896

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opened 2023-02-26 10:17:38 +00:00 by Boot · 7 comments
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That's a pity, with some corners made extra old.

That's a pity, with some corners made extra old.
AliasAlreadyTaken added the
1. kind/enhancement
label 2023-02-26 15:29:22 +00:00
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ones made by players, or ones made by spiders? petz or mobs_redo?

ones made by players, or ones made by spiders? petz or mobs_redo?
flux added the
4. step/question
label 2023-02-26 17:52:11 +00:00
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Member

By spiders. The little black and orange.

By spiders. The little black and orange.
Member

those are the mobs_monster jungle spiders. hm, i can't reproduce this in my local test world, guess i should use the server...

those are the mobs_monster jungle spiders. hm, i can't reproduce this in my local test world, guess i should use the server...
flux added
4. step/needs confirmation
and removed
4. step/question
labels 2023-02-26 21:31:40 +00:00
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@Boot i got a spider to shoot webs at me, and i've been hanging out next to them for over 20 minutes, and they're still there. there's no code to remove them on a timer or anything. can you reproduce the issue?

@Boot i got a spider to shoot webs at me, and i've been hanging out next to them for over 20 minutes, and they're still there. there's no code to remove them on a timer or anything. can you reproduce the issue?
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Member

Because I have experienced it myself many times and under conditions where no one else was present, I am very much in this matter. That's why I just let myself be shot twice by a small black spider and waited as well. And indeed, the two screenshots are 20 minutes apart. Just now the two cobwebs were still there, then they were gone.


Because I have experienced it myself many times and under conditions where no one else was present, I am very much in this matter. That's why I just let myself be shot twice by a small black spider and waited as well. And indeed, the two screenshots are 20 minutes apart. Just now the two cobwebs were still there, then they were gone. ![](https://gitea.your-land.de/attachments/61d607c8-376a-48b9-b64c-9cca2ae9cc60) ![](https://gitea.your-land.de/attachments/667ae3b1-afa2-4ad1-b6b2-a8a24bab7991)
flux added
1. kind/bug
3. source/unknown
and removed
1. kind/enhancement
4. step/needs confirmation
labels 2023-02-27 21:22:47 +00:00
Member

Just now the two cobwebs were still there, then they were gone.

well, i can see part of the issue now, those are petz cobwebs, not mobs_monster webs, so now i will look and see what's up w/ petz...

> Just now the two cobwebs were still there, then they were gone. well, i can see part of the issue now, those are petz cobwebs, not mobs_monster webs, so now i will look and see what's up w/ petz...
Member

alright, this does seem to be an intentional feature of petz:

0571186791/petz/misc/weapons.lua (L51-L64)

the question now is, do we want to change this behavior or not?

alright, this does seem to be an intentional feature of petz: https://github.com/runsy/petz/blob/0571186791e453419b84abb2d170ddd62e6dfede/petz/misc/weapons.lua#L51-L64 the question now is, do we want to change this behavior or not?
flux added
1. kind/balancing
4. step/discussion
and removed
1. kind/bug
3. source/unknown
labels 2023-02-27 21:27:38 +00:00
Boot added the
5. result/wontfix
label 2024-01-15 21:31:16 +00:00
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Reference: your-land/bugtracker#3896
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