AspireMint reports: [Electrumese axe] Cutting oak ... #3705

Open
opened 2023-02-03 00:39:31 +00:00 by yourland-report · 1 comment

AspireMint reports a bug:

[Electrumese axe] Cutting oak tree can immediately destroy new electrumese axe :( Would be nice if it stopped cutting at "wear" variable 1, to not destroy tool.

Player position:

{
	z = 22293.95703125,
	x = 47.90299987793,
	y = 45.5
}

Player look:

{
	z = 0.12667210400105,
	x = -0.91522181034088,
	y = -0.3825221657753
}

Player information:

{
	max_jitter = 0.58100003004074,
	avg_jitter = 0.010999999940395,
	connection_uptime = 26658,
	serialization_version = 29,
	patch = 0,
	protocol_version = 41,
	lang_code = "",
	max_rtt = 0.61100000143051,
	minor = 6,
	state = "Active",
	version_string = "5.6.0",
	major = 5,
	min_rtt = 0.028000000864267,
	ip_version = 6,
	formspec_version = 6,
	avg_rtt = 0.028999999165535,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 14182\", \"3d_armor:helmet_crystal 1 14341\", \"3d_armor:leggings_crystal 1 14189\", \"shields:shield_rainbow 1 18082\", \"3d_armor:chestplate_crystal 1 14155\", \"\"}",
		bitten = "0",
		["signslib:pos"] = "(37,4,22467)",
		arenalib_infobox_arenaID = "0",
		yl_church = "return {[\"last_death\"] = {[\"z\"] = 24054, [\"x\"] = -50, [\"y\"] = 2}, [\"last_death_portal\"] = 1675365396, [\"last_heal\"] = 1674332798}",
		yl_commons_thankyou = "96",
		xp = "744581",
		hud_state = "on",
		["ocean_build.last_warning"] = "1.65674e+09",
		played_time = "3361378",
		digged_nodes = "519346",
		repellant = "0",
		died = "164",
		["stamina:exhaustion"] = "94",
		crafted = "21160",
		["stamina:poisoned"] = "no",
		["stamina:level"] = "15",
		punch_count = "258144",
		partychat = "party",
		placed_nodes = "123419",
		inflicted_damage = "5593162",
		["ocean_build.forbidden"] = "true",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\"}",
		jointime = "1619715757",
		["ocean_build.ocean_built"] = "12",
		yl_commons_player_created = "1619715757",
		yl_commons_player_joined = "1675358232"
	}
}

Log identifier


[MOD] yl_report log identifier = 8bsMYMwVxAOHg5iZ7HcBafovl4xqbVT4

Profiler save:

profile-20230203T003931.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 4d 2h 52min 50s | max lag: 9.94s | clients (31/52): 9T9, AliasAlreadyTaken, Aliza, annah, Arsten, AspireMint, astronode, Azelf, Bailiff, CaramelPlant, darealbang, daydream, Ecklair, Elias, flux, Hector_Void3, HorusDamocles, Ivanhoe, jackofthebean000, JeCel, Katze, mahou, mushrooom, neymar420, niceride, Parrish, rewired_X, Service, SkylerHunt, Sokomine, TS440S

Teleport command:

/teleport xyz 48 46 22294

Compass command:

/give_compass Construction 8bsMYMwVxAOHg5iZ7HcBafovl4xqbVT4 D2691E 48 46 22294
AspireMint reports a bug: > [Electrumese axe] Cutting oak tree can immediately destroy new electrumese axe :( Would be nice if it stopped cutting at "wear" variable 1, to not destroy tool. Player position: ``` { z = 22293.95703125, x = 47.90299987793, y = 45.5 } ``` Player look: ``` { z = 0.12667210400105, x = -0.91522181034088, y = -0.3825221657753 } ``` Player information: ``` { max_jitter = 0.58100003004074, avg_jitter = 0.010999999940395, connection_uptime = 26658, serialization_version = 29, patch = 0, protocol_version = 41, lang_code = "", max_rtt = 0.61100000143051, minor = 6, state = "Active", version_string = "5.6.0", major = 5, min_rtt = 0.028000000864267, ip_version = 6, formspec_version = 6, avg_rtt = 0.028999999165535, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 14182\", \"3d_armor:helmet_crystal 1 14341\", \"3d_armor:leggings_crystal 1 14189\", \"shields:shield_rainbow 1 18082\", \"3d_armor:chestplate_crystal 1 14155\", \"\"}", bitten = "0", ["signslib:pos"] = "(37,4,22467)", arenalib_infobox_arenaID = "0", yl_church = "return {[\"last_death\"] = {[\"z\"] = 24054, [\"x\"] = -50, [\"y\"] = 2}, [\"last_death_portal\"] = 1675365396, [\"last_heal\"] = 1674332798}", yl_commons_thankyou = "96", xp = "744581", hud_state = "on", ["ocean_build.last_warning"] = "1.65674e+09", played_time = "3361378", digged_nodes = "519346", repellant = "0", died = "164", ["stamina:exhaustion"] = "94", crafted = "21160", ["stamina:poisoned"] = "no", ["stamina:level"] = "15", punch_count = "258144", partychat = "party", placed_nodes = "123419", inflicted_damage = "5593162", ["ocean_build.forbidden"] = "true", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\"}", jointime = "1619715757", ["ocean_build.ocean_built"] = "12", yl_commons_player_created = "1619715757", yl_commons_player_joined = "1675358232" } } ``` Log identifier ``` [MOD] yl_report log identifier = 8bsMYMwVxAOHg5iZ7HcBafovl4xqbVT4 ``` Profiler save: ``` profile-20230203T003931.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 4d 2h 52min 50s | max lag: 9.94s | clients (31/52): 9T9, AliasAlreadyTaken, Aliza, annah, Arsten, AspireMint, astronode, Azelf, Bailiff, CaramelPlant, darealbang, daydream, Ecklair, Elias, flux, Hector_Void3, HorusDamocles, Ivanhoe, jackofthebean000, JeCel, Katze, mahou, mushrooom, neymar420, niceride, Parrish, rewired_X, Service, SkylerHunt, Sokomine, TS440S ``` Teleport command: ``` /teleport xyz 48 46 22294 ``` Compass command: ``` /give_compass Construction 8bsMYMwVxAOHg5iZ7HcBafovl4xqbVT4 D2691E 48 46 22294 ```
AliasAlreadyTaken was assigned by yourland-report 2023-02-03 00:39:31 +00:00
flux added the
1. kind/balancing
label 2023-02-03 01:51:07 +00:00
Member

I used one just now to cut a number of jungle trees so I could observe when exactly the warning is and it's on the last TINY ITZY BITZY bit of it, you get a little crunch sounds and the sword is broke AT THAT POINT.

That does not constitute a warning of any kind. This does need to be adjusted.

Obviously if you use it on Oak Tree it immediately breaks and disappears... those trees are a menace and need about 5 swords to cut down, including this one.

I used one just now to cut a number of jungle trees so I could observe when exactly the warning is and it's on the last TINY ITZY BITZY bit of it, you get a little crunch sounds and the sword is broke AT THAT POINT. That does not constitute a warning of any kind. This does need to be adjusted. Obviously if you use it on Oak Tree it immediately breaks and disappears... those trees are a menace and need about 5 swords to cut down, including this one.
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Reference: your-land/bugtracker#3705
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