biome cow doesn't work properly in some biomes #3671
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Reference: your-land/bugtracker#3671
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Originally posted by @yourland-report in #3659 (comment)
daydream reports a bug:
i'm not sure there's much i can do about this - it seems like the ethereal biome definitions changed slightly, and now there's some places - particularly in savanah-looking biomes close to mountain jumble - where the cows will convert dry grass to green grass.
Yes I was in jumble too, mushroom and it changed the pink to green... on frost biome and crystal grass it just stood still like it didn't know what to do, which I suspect it didn't.
the "standing still" is not an issue just w/ the biome cows, cf. #3164
sometimes
//deleteblocks
shows that biome creation rules have changed, and there's not anything we can really do about that. the solution for the cow is to eitherJust don't let it change existing grass? Just dirt?
so basically, the idea of the biome cow and biome regeneration is totally impossible when using valleys mapgen, without a lot more work. the reason i didn't have this issue in my test world was that it was running v7 mapgen, which i've now fixed.
i'm going to implement soko's suggestion - only change default:dirt - for now.
nerfed the biome cow:
b75dadd091
flux referenced this issue2023-02-01 16:48:03 +00:00
This somehow now leads to the removal of default:dirt_with_grass and replacement with others
@AliasAlreadyTaken if it's replacing dirt_with_grass w/ anything, that's QA/NOK, right?
No, it's only eating the dirt_with grass, leaving a normal dirt node without grass. Then sometimes the adjacent dirt is quicker to turn the blank dirt node into theirs instead of dirt_with grass.
alright, that's certainly technically programmed behavior then, good catch.
biome cows are now operating in an acceptable capacity.