sherkhan30452 reports: My mesecon stone machine is fr ... #3451

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opened 2023-01-04 15:58:32 +00:00 by yourland-report · 4 comments

sherkhan30452 reports a bug:

My mesecon stone machine is frozen, need to turn on and off multiple times to work

Player position:

{
	y = 30.5,
	z = -1755.8759765625,
	x = 1162.9360351563
}

Player look:

{
	y = -0.78021210432053,
	z = 0.4326306283474,
	x = 0.45177406072617
}

Player information:

{
	major = 5,
	version_string = "5.6.1",
	formspec_version = 6,
	minor = 6,
	lang_code = "",
	min_jitter = 0,
	max_jitter = 1.8020000457764,
	connection_uptime = 3331,
	serialization_version = 29,
	patch = 1,
	max_rtt = 1.9459999799728,
	state = "Active",
	avg_jitter = 0.030000001192093,
	avg_rtt = 0.14800000190735,
	protocol_version = 41,
	min_rtt = 0.1410000026226,
	ip_version = 6
}

Player meta:

{
	fields = {
		["ocean_build.ocean_built"] = "12",
		["stamina:level"] = "15",
		["stamina:poisoned"] = "no",
		bitten = "0",
		["stamina:exhaustion"] = "137.5",
		yl_commons_player_created = "1667908555",
		yl_commons_player_joined = "1672844673",
		played_time = "2049378",
		digged_nodes = "326888",
		placed_nodes = "69211",
		died = "41",
		repellant = "0",
		crafted = "8020",
		hud_state = "on",
		xp = "335750",
		jointime = "1667908555",
		inflicted_damage = "247304",
		yl_commons_thankyou = "7",
		["ocean_build.last_warning"] = "1.67069e+09",
		yl_church = "return {[\"last_death_portal\"] = 1672612038, [\"last_death\"] = {[\"x\"] = 2062, [\"y\"] = -30906, [\"z\"] = 1512}, [\"last_heal\"] = 1672609034}",
		arenalib_infobox_arenaID = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["signslib:pos"] = "(1158,31,-1758)",
		["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 9192\", \"3d_armor:boots_crystal 1 9400\", \"3d_armor:chestplate_rainbow 1 9192\", \"3d_armor:leggings_rainbow 1 9192\", \"3d_armor:helmet_rainbow 1 9192\", \"\"}",
		punch_count = "12666",
		["ocean_build.forbidden"] = "true"
	}
}

Log identifier


[MOD] yl_report log identifier = 1quGW8hekm2v031yCjBWW1nzdZEsszo2

Profiler save:

profile-20230104T155831.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 1d 7h 13min 54s | max lag: 3.01s | clients (21/42): AliasAlreadyTaken, AspireMint, Bailiff, bubbafrog, DanteLeo, darealbang, Dee23Gaming, ElusiveAstropath, Enfo3, FailFactory, LOR, LZXTVhCSVlr, Parrish, Penelopee, phillip, rewired_X, Service, shanish2, Shark02, sherkhan30452, Sysmatic

Teleport command:

/teleport xyz 1163 31 -1756

Compass command:

/give_compass Construction 1quGW8hekm2v031yCjBWW1nzdZEsszo2 D2691E 1163 31 -1756
sherkhan30452 reports a bug: > My mesecon stone machine is frozen, need to turn on and off multiple times to work Player position: ``` { y = 30.5, z = -1755.8759765625, x = 1162.9360351563 } ``` Player look: ``` { y = -0.78021210432053, z = 0.4326306283474, x = 0.45177406072617 } ``` Player information: ``` { major = 5, version_string = "5.6.1", formspec_version = 6, minor = 6, lang_code = "", min_jitter = 0, max_jitter = 1.8020000457764, connection_uptime = 3331, serialization_version = 29, patch = 1, max_rtt = 1.9459999799728, state = "Active", avg_jitter = 0.030000001192093, avg_rtt = 0.14800000190735, protocol_version = 41, min_rtt = 0.1410000026226, ip_version = 6 } ``` Player meta: ``` { fields = { ["ocean_build.ocean_built"] = "12", ["stamina:level"] = "15", ["stamina:poisoned"] = "no", bitten = "0", ["stamina:exhaustion"] = "137.5", yl_commons_player_created = "1667908555", yl_commons_player_joined = "1672844673", played_time = "2049378", digged_nodes = "326888", placed_nodes = "69211", died = "41", repellant = "0", crafted = "8020", hud_state = "on", xp = "335750", jointime = "1667908555", inflicted_damage = "247304", yl_commons_thankyou = "7", ["ocean_build.last_warning"] = "1.67069e+09", yl_church = "return {[\"last_death_portal\"] = 1672612038, [\"last_death\"] = {[\"x\"] = 2062, [\"y\"] = -30906, [\"z\"] = 1512}, [\"last_heal\"] = 1672609034}", arenalib_infobox_arenaID = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["signslib:pos"] = "(1158,31,-1758)", ["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 9192\", \"3d_armor:boots_crystal 1 9400\", \"3d_armor:chestplate_rainbow 1 9192\", \"3d_armor:leggings_rainbow 1 9192\", \"3d_armor:helmet_rainbow 1 9192\", \"\"}", punch_count = "12666", ["ocean_build.forbidden"] = "true" } } ``` Log identifier ``` [MOD] yl_report log identifier = 1quGW8hekm2v031yCjBWW1nzdZEsszo2 ``` Profiler save: ``` profile-20230104T155831.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 1d 7h 13min 54s | max lag: 3.01s | clients (21/42): AliasAlreadyTaken, AspireMint, Bailiff, bubbafrog, DanteLeo, darealbang, Dee23Gaming, ElusiveAstropath, Enfo3, FailFactory, LOR, LZXTVhCSVlr, Parrish, Penelopee, phillip, rewired_X, Service, shanish2, Shark02, sherkhan30452, Sysmatic ``` Teleport command: ``` /teleport xyz 1163 31 -1756 ``` Compass command: ``` /give_compass Construction 1quGW8hekm2v031yCjBWW1nzdZEsszo2 D2691E 1163 31 -1756 ```
AliasAlreadyTaken was assigned by yourland-report 2023-01-04 15:58:32 +00:00

image

![image](/attachments/15d4d810-152b-49d0-8096-0fc3b4a916a2)
580 KiB
Member

@sherkhan30452 where are the mapblock boundaries? are you sure you're looking at the right feedback from /mesecons_hud? does the machine extend across mapblock boundaries?

@sherkhan30452 where are the mapblock boundaries? are you sure you're looking at the right feedback from `/mesecons_hud`? does the machine extend across mapblock boundaries?

Ok. but about the machine, where node detector sents to node breaker stop working after some time or rather should I say node breaker stops breaking the stone even though it gets the signal.

Ok. but about the machine, where node detector sents to node breaker stop working after some time or rather should I say node breaker stops breaking the stone even though it gets the signal.

My guess lag because of the length of the wires.
change your wiring and shorten the distance the signal has to travel

My guess lag because of the length of the wires. change your wiring and shorten the distance the signal has to travel
AliasAlreadyTaken added the
1. kind/bug
3. source/ingame
labels 2023-01-05 10:45:01 +00:00
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Reference: your-land/bugtracker#3451
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