Laylem reports: [node suggestion] Directional ... #3303
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Reference: your-land/bugtracker#3303
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Laylem reports a bug:
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The use case is for large buildings, lights placed on upper floors cannot reach the ground, making it pitch black... which means the floor has to have integrated lights or be lit from underneath. Directional lights would allow ceiling mounted lights to light up the ground.
Sound easy, but light in MT is some black magic. So far, MT only knows omnidirectional lights.
Your suggestion migh require a block sending a raycast to a wall or the floor and then create an invisible lightblock there, much like its done with wieldlight