JeCel reports: Today some of us were able to ... #3175

Closed
opened 2022-12-03 21:27:40 +00:00 by yourland-report · 5 comments

JeCel reports a bug:

Today some of us were able to capute a Spy in a little hut. Later another attack happened at the same spot and the Spy got killed by a player. The weird thing is that it seemed like the spy was killed through the glass. It couldn't have happened otherwise because the spot the Spy was in was closed of by nodes. Killing through glass shouldn't happen and could have saved us the spy. Refund of the spy? :d

Player position:

{
	z = 1637.0190429688,
	x = 1989.9439697266,
	y = 34.5
}

Player look:

{
	z = -0.052336126565933,
	x = -0.73553562164307,
	y = -0.67546153068542
}

Player information:

{
	max_jitter = 1.3959999084473,
	avg_jitter = 0.0020000021904707,
	serialization_version = 29,
	patch = 1,
	lang_code = "",
	minor = 6,
	version_string = "5.6.1",
	max_rtt = 1.4249999523163,
	state = "Active",
	major = 5,
	connection_uptime = 14277,
	ip_version = 6,
	protocol_version = 41,
	formspec_version = 6,
	min_rtt = 0.021999999880791,
	avg_rtt = 0.032000001519918,
	min_jitter = 0
}

Player meta:

{
	fields = {
		hud_state = "on",
		["ocean_build.last_warning"] = "1.66672e+09",
		yl_commons_player_joined = "1670088614",
		yl_church = "return {[\"last_death\"] = {[\"x\"] = 2084, [\"y\"] = 16, [\"z\"] = 1130}, [\"last_death_portal\"] = 1659295219}",
		["stamina:exhaustion"] = "25.5",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["signslib:pos"] = "(6510,-7,10397)",
		bitten = "0",
		["stamina:level"] = "19",
		digged_nodes = "1064148",
		["stamina:poisoned"] = "no",
		repellant = "0",
		jointime = "1621787993",
		xp = "1526094",
		yl_commons_player_created = "1621787993",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 13900\", \"3d_armor:chestplate_crystal 1 13900\", \"3d_armor:boots_crystal 1 13900\", \"3d_armor:leggings_crystal 1 13900\", \"shields:shield_rainbow 1 5584\", \"\"}",
		played_time = "3098757",
		xp_redo_hud_color = "0x99ffff",
		placed_nodes = "244942",
		died = "24",
		arenalib_infobox_arenaID = "0",
		crafted = "377574",
		partychat = "main",
		punch_count = "36000",
		["ocean_build.ocean_built"] = "8",
		inflicted_damage = "744474",
		yl_commons_thankyou = "78"
	}
}

Log identifier


[MOD] yl_report log identifier = nLAb9rdOlqGmvO5fGHwOLSebzj4aHjnH

Profiler save:

profile-20221203T212740.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 2d 12h 25min 23s | max lag: 3.65s | clients (27/42): AliasAlreadyTaken, Bailiff, bizon, Boot, bubbafrog, candycat, daydream, DragonWrangler1, Ecklair, Ernesto, JeCel, kohai, loafofbread, Lucien, Minetest13, opc, Parrish, Qichta29, rabenkind, Ravise, Sense, Service, set, sitsa, Sokomine, Thepotato2, Traube

Teleport command:

/teleport xyz 1990 35 1637

Compass command:

/give_compass Construction nLAb9rdOlqGmvO5fGHwOLSebzj4aHjnH D2691E 1990 35 1637
JeCel reports a bug: > Today some of us were able to capute a Spy in a little hut. Later another attack happened at the same spot and the Spy got killed by a player. The weird thing is that it seemed like the spy was killed through the glass. It couldn't have happened otherwise because the spot the Spy was in was closed of by nodes. Killing through glass shouldn't happen and could have saved us the spy. Refund of the spy? :d Player position: ``` { z = 1637.0190429688, x = 1989.9439697266, y = 34.5 } ``` Player look: ``` { z = -0.052336126565933, x = -0.73553562164307, y = -0.67546153068542 } ``` Player information: ``` { max_jitter = 1.3959999084473, avg_jitter = 0.0020000021904707, serialization_version = 29, patch = 1, lang_code = "", minor = 6, version_string = "5.6.1", max_rtt = 1.4249999523163, state = "Active", major = 5, connection_uptime = 14277, ip_version = 6, protocol_version = 41, formspec_version = 6, min_rtt = 0.021999999880791, avg_rtt = 0.032000001519918, min_jitter = 0 } ``` Player meta: ``` { fields = { hud_state = "on", ["ocean_build.last_warning"] = "1.66672e+09", yl_commons_player_joined = "1670088614", yl_church = "return {[\"last_death\"] = {[\"x\"] = 2084, [\"y\"] = 16, [\"z\"] = 1130}, [\"last_death_portal\"] = 1659295219}", ["stamina:exhaustion"] = "25.5", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["signslib:pos"] = "(6510,-7,10397)", bitten = "0", ["stamina:level"] = "19", digged_nodes = "1064148", ["stamina:poisoned"] = "no", repellant = "0", jointime = "1621787993", xp = "1526094", yl_commons_player_created = "1621787993", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 13900\", \"3d_armor:chestplate_crystal 1 13900\", \"3d_armor:boots_crystal 1 13900\", \"3d_armor:leggings_crystal 1 13900\", \"shields:shield_rainbow 1 5584\", \"\"}", played_time = "3098757", xp_redo_hud_color = "0x99ffff", placed_nodes = "244942", died = "24", arenalib_infobox_arenaID = "0", crafted = "377574", partychat = "main", punch_count = "36000", ["ocean_build.ocean_built"] = "8", inflicted_damage = "744474", yl_commons_thankyou = "78" } } ``` Log identifier ``` [MOD] yl_report log identifier = nLAb9rdOlqGmvO5fGHwOLSebzj4aHjnH ``` Profiler save: ``` profile-20221203T212740.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 2d 12h 25min 23s | max lag: 3.65s | clients (27/42): AliasAlreadyTaken, Bailiff, bizon, Boot, bubbafrog, candycat, daydream, DragonWrangler1, Ecklair, Ernesto, JeCel, kohai, loafofbread, Lucien, Minetest13, opc, Parrish, Qichta29, rabenkind, Ravise, Sense, Service, set, sitsa, Sokomine, Thepotato2, Traube ``` Teleport command: ``` /teleport xyz 1990 35 1637 ``` Compass command: ``` /give_compass Construction nLAb9rdOlqGmvO5fGHwOLSebzj4aHjnH D2691E 1990 35 1637 ```
AliasAlreadyTaken was assigned by yourland-report 2022-12-03 21:27:40 +00:00

The hut we captured the spy in is at the coords of this bug report. If you want to know who killed it please mail me in game as I do not want to blame anyone here.

The hut we captured the spy in is at the coords of this bug report. If you want to know who killed it please mail me in game as I do not want to blame anyone here.
Member

i have zero idea what this is about and will let someone else sort it

i have zero idea what this is about and will let someone else sort it

I don't remember the incident, by now we have a couple of captured Voice troops. I doubt a spy can be killed through glass, at least I cannot reproduce that.

I don't remember the incident, by now we have a couple of captured Voice troops. I doubt a spy can be killed through glass, at least I cannot reproduce that.
AliasAlreadyTaken added the
1. kind/bug
3. source/ingame
5. result/cannot reproduce
labels 2023-12-05 15:32:05 +00:00

the only way I can see this happening is the explosion from an elec sword bullet damaged the spy and killed it, otherwise idk how this can happen.

the only way I can see this happening is the explosion from an elec sword bullet damaged the spy and killed it, otherwise idk how this can happen.
Member

my theory is that the area was protected, a player who didn't have area privs broke the glass and attacked the spy before their client's dig prediction got reset.

my theory is that the area was protected, a player who didn't have area privs broke the glass and attacked the spy before their client's dig prediction got reset.
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Reference: your-land/bugtracker#3175
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