Suggestion: Mana (ref #3096) #3110

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opened 2022-11-23 00:35:46 +00:00 by sherkhan30452 · 2 comments

Mana
Adds a mana attribute to players, can be used as energy source for magical items, etc.
https://content.minetest.net/packages/Wuzzy/mana/

An example in a form a mini game:

Fantasy Brawl
MOBA minigame. Choose your class, prepare your skills and defeat them all!
https://content.minetest.net/packages/giov4/fantasy_brawl/

Originally posted by @sherkhan30452 in #3096 (comment)

Mana Adds a mana attribute to players, can be used as energy source for magical items, etc. https://content.minetest.net/packages/Wuzzy/mana/ An example in a form a mini game: Fantasy Brawl MOBA minigame. Choose your class, prepare your skills and defeat them all! https://content.minetest.net/packages/giov4/fantasy_brawl/ _Originally posted by @sherkhan30452 in https://gitea.your-land.de/your-land/bugtracker/issues/3096#issue-4978_
flux added the
1. kind/enhancement
label 2022-11-23 03:44:26 +00:00
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a magic system is planned, but i don't think alias has fleshed out his dreams of what it might look like. wuzzy's mana mod is more of a "proof of concept" - which adds a scalar attribute and a HUD for displaying it - than a full api for implementing a magic system which would likely have a variety of integrated components

a magic system is planned, but i don't think alias has fleshed out his dreams of what it might look like. wuzzy's mana mod is more of a "proof of concept" - which adds a scalar attribute and a HUD for displaying it - than a full api for implementing a magic system which would likely have a variety of integrated components

The YL magic system is planned with 1.4 and is not so different than Wuzzy's, it'll have a hud bar, but we need more than a full API around it. Different armours and conditions need to slow down or enhance mana recovery, max mana needs to be changeable and so on.

The YL magic system is planned with 1.4 and is not so different than Wuzzy's, it'll have a hud bar, but we need more than a full API around it. Different armours and conditions need to slow down or enhance mana recovery, max mana needs to be changeable and so on.
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Reference: your-land/bugtracker#3110
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