Laylem reports: Currently minecarts are rather ... #2849
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Reference: your-land/bugtracker#2849
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Laylem reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
possibly a dupe of #1847, though i chose to interpret that as a critique of how slow carts are w/ lag and rubber-banding.
since lag is much better now, carts could be made faster, but more importantly,
doing any of this is non-trivial.
Carts have the distinct advantage to go to their destination unattended.
Maybe we should rethink transportation in general and balance them against each other. Which one do we WANT to be fastest?
alternately, perhaps crystal boots need to be nerfed a bit.
cf.
currently, a sprinting werewolf w/ crystal boots moves about as fast an as admin w/ the "fast" privilege. stacking various physical effects by just adding one on top of the other doesn't really scale well. this could be done by adjusting how the player monoid composes things.
for reference, carts move slower than a player wearing crystal boots who is walking.
speed of various things: