Sokomine reports: that gate (like the one to the ... #2754

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opened 2022-09-24 04:38:23 +00:00 by yourland-report · 5 comments

Sokomine reports a bug:

that gate (like the one to the battle priest guild) in the gormangorders quest area is still missing

Player position:

{
	z = 1942.8010253906,
	x = 2696.8249511719,
	y = 34.5
}

Player look:

{
	z = 0.09335321187973,
	x = -0.95724791288376,
	y = 0.27379134297371
}

Player information:

{
	lang_code = "",
	protocol_version = 40,
	state = "Active",
	ip_version = 6,
	min_rtt = 0.01799999922514,
	max_rtt = 8.2530002593994,
	avg_rtt = 0.019999999552965,
	min_jitter = 0,
	max_jitter = 8.1940002441406,
	avg_jitter = 0.0010000001639128,
	minor = 7,
	formspec_version = 6,
	patch = 0,
	version_string = "5.7.0-dev-1317cd12d-dirty",
	serialization_version = 29,
	major = 5,
	connection_uptime = 1007
}

Player meta:

{
	fields = {
		repellant = "0",
		["stamina:level"] = "15",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "96",
		yl_church = "return {[\"last_death_portal\"] = 1662938623, [\"last_heal\"] = 1651158714, [\"last_death\"] = {[\"x\"] = 300, [\"y\"] = 28970, [\"z\"] = 21472}}",
		digged_nodes = "1283037",
		jointime = "1617905120",
		bitten = "0",
		yl_commons_player_joined = "1663993318",
		["ethereal:fly_timer"] = "-99",
		placed_nodes = "237875",
		played_time = "9007976",
		arenalib_infobox_arenaID = "0",
		xp = "1449815",
		["3d_armor_inventory"] = "return {\"\", \"3d_armor:helmet_crystal 1 280\", \"shields:shield_rainbow 1 112\", \"3d_armor:chestplate_crystal 1 280\", \"3d_armor:boots_crystal 1 280\", \"3d_armor:leggings_crystal 1 280\"}",
		yl_commons_player_created = "1617905120",
		crafted = "393027",
		inflicted_damage = "2902112",
		punch_count = "144181",
		died = "27",
		hud_state = "on",
		["ocean_build.last_warning"] = "1.65032e+09",
		yl_commons_thankyou = "177",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\"}",
		partychat = "main",
		["ocean_build.ocean_built"] = "5",
		["signslib:pos"] = "(9,25,22685)"
	}
}

Log identifier


[MOD] yl_report log identifier = OHHpt1GkR9hq28MVBSEvCVxt6GclxdQ0

Profiler save:

profile-20220924T043823.json_prettyEE

Status:

# Server: version: 5.5.1-yl | game: Minetest Game | uptime: 1d 4h 51min 14s | max lag: 2.79s | clients: Xonon, FoldMorePaper, CluksyCdr, MarseySeether, rheo, Sokomine, Ivanhoe, bluattire, niceride, Laylem, flux, PirateGodDarius, kobra123456789, AspireMint, AliasAlreadyTaken, Service, Bailiff, jackofthebean000, NodeBreaker, icser, pitman, daydream

Teleport command:

/teleport xyz 2697 35 1943

Compass command:

/give_compass Construction OHHpt1GkR9hq28MVBSEvCVxt6GclxdQ0 D2691E 2697 35 1943
Sokomine reports a bug: > that gate (like the one to the battle priest guild) in the gormangorders quest area is still missing Player position: ``` { z = 1942.8010253906, x = 2696.8249511719, y = 34.5 } ``` Player look: ``` { z = 0.09335321187973, x = -0.95724791288376, y = 0.27379134297371 } ``` Player information: ``` { lang_code = "", protocol_version = 40, state = "Active", ip_version = 6, min_rtt = 0.01799999922514, max_rtt = 8.2530002593994, avg_rtt = 0.019999999552965, min_jitter = 0, max_jitter = 8.1940002441406, avg_jitter = 0.0010000001639128, minor = 7, formspec_version = 6, patch = 0, version_string = "5.7.0-dev-1317cd12d-dirty", serialization_version = 29, major = 5, connection_uptime = 1007 } ``` Player meta: ``` { fields = { repellant = "0", ["stamina:level"] = "15", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "96", yl_church = "return {[\"last_death_portal\"] = 1662938623, [\"last_heal\"] = 1651158714, [\"last_death\"] = {[\"x\"] = 300, [\"y\"] = 28970, [\"z\"] = 21472}}", digged_nodes = "1283037", jointime = "1617905120", bitten = "0", yl_commons_player_joined = "1663993318", ["ethereal:fly_timer"] = "-99", placed_nodes = "237875", played_time = "9007976", arenalib_infobox_arenaID = "0", xp = "1449815", ["3d_armor_inventory"] = "return {\"\", \"3d_armor:helmet_crystal 1 280\", \"shields:shield_rainbow 1 112\", \"3d_armor:chestplate_crystal 1 280\", \"3d_armor:boots_crystal 1 280\", \"3d_armor:leggings_crystal 1 280\"}", yl_commons_player_created = "1617905120", crafted = "393027", inflicted_damage = "2902112", punch_count = "144181", died = "27", hud_state = "on", ["ocean_build.last_warning"] = "1.65032e+09", yl_commons_thankyou = "177", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\"}", partychat = "main", ["ocean_build.ocean_built"] = "5", ["signslib:pos"] = "(9,25,22685)" } } ``` Log identifier ``` [MOD] yl_report log identifier = OHHpt1GkR9hq28MVBSEvCVxt6GclxdQ0 ``` Profiler save: ``` profile-20220924T043823.json_prettyEE ``` Status: ``` # Server: version: 5.5.1-yl | game: Minetest Game | uptime: 1d 4h 51min 14s | max lag: 2.79s | clients: Xonon, FoldMorePaper, CluksyCdr, MarseySeether, rheo, Sokomine, Ivanhoe, bluattire, niceride, Laylem, flux, PirateGodDarius, kobra123456789, AspireMint, AliasAlreadyTaken, Service, Bailiff, jackofthebean000, NodeBreaker, icser, pitman, daydream ``` Teleport command: ``` /teleport xyz 2697 35 1943 ``` Compass command: ``` /give_compass Construction OHHpt1GkR9hq28MVBSEvCVxt6GclxdQ0 D2691E 2697 35 1943 ```
AliasAlreadyTaken was assigned by yourland-report 2022-09-24 04:38:23 +00:00
flux added the
1. kind/construction
3. source/ingame
labels 2022-09-24 14:53:08 +00:00
Member

when it was present, it was turned off, so not sure if it should be replaced.

when it was present, it was turned off, so not sure if it should be replaced.
AliasAlreadyTaken added this to the 1.2 Cities and Invasions milestone 2022-09-24 17:13:39 +00:00

I think in every city you should able to this.

I think in every city you should able to this.

I'd rather do without those portals. I remember they were inserted for show and because they were new, not because they had a function vital to the quest.

Since those portals are considered ancient and non-producable magic atm, I'd like to have them as rare as possible. Especially since they appear to be somewhat instable. It's the second time they vanish.

I'd rather do without those portals. I remember they were inserted for show and because they were new, not because they had a function vital to the quest. Since those portals are considered ancient and non-producable magic atm, I'd like to have them as rare as possible. Especially since they appear to be somewhat instable. It's the second time they vanish.
Member

if i remember, they're essential to getting around the magicians' guild. but i agree that they shouldn't be used anywhere new.

if i remember, they're essential to getting around the magicians' guild. but i agree that they shouldn't be used anywhere new.
Member

The gormangorders quest area is IIRC designed in a way that it consists of two parts, connected via portal. The other part can still be reached by jumping over the fence in some areas, but that hardly seems like a good way to get around in a building.

Either the portal ought to be re-installed or the building changed so that it's possible to access the upper part without a portal.

As it's very close to the donut portal in Wahi Weri perhaps it's an old installation and can get its portal back.

The gormangorders quest area is IIRC designed in a way that it consists of two parts, connected via portal. The other part can still be reached by jumping over the fence in some areas, but that hardly seems like a good way to get around in a building. Either the portal ought to be re-installed or the building changed so that it's possible to access the upper part without a portal. As it's very close to the donut portal in Wahi Weri perhaps it's an old installation and can get its portal back.
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Reference: your-land/bugtracker#2754
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