iZen reports: When the air above a (crystal) ... #1936
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1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
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3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
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3. source/website
4. step/approved
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4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
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4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#1936
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iZen reports a bug:
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i gave this a thumbs up at one point, but i have no idea what this is asking for. does it mean that fertilizing a
default:dirt
node which is directly below anethereal:crystal_dirt
node should apply the fertilizer to the crystal dirt node? why is the current behavior a problem? when is this ever something that's useful?The problem arises when someone creates a public crystal farm, but doesn't want people be able to dig up the crystal dirt.
To "fertilize" the ground, the dirt currently must be unprotected. In his case, people could dig the crystal dirt.
ah, i understand. fertilization should be allowed if either the "below" or the "above" node are open. i support this.
Upstream issue. I guess this might interst others, too.
https://notabug.org/TenPlus1/bonemeal/issues/21
looks like upstream already got fixed :)
fix is live