LeetPeet reports: I opened my area at Meistrite ... #1860
Labels
No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: your-land/bugtracker#1860
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
LeetPeet reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
I think this is also fixed via https://github.com/Sokomine/chesttools/pull/3 cf. #433
i was about to report the same problem...
shared chests can't be accessed by anyone anymore but the owner if i add an open area
That's right. They check if they're in a protected area or not. If the area is open, that counts as unprotected, and they switch to the behaviuor of shared locked chests in unprotected areas.
Making them check for protection areas would be asking a bit too much. Not all servers use the same mods...
Maybe the owner of the chests can move them a bit to the side, to the border of the open area?
players somewhat rely on the fact that these chests remain private in open areas. IMO it's not a reasonable expectation that they are private in regions w/ no declared areas, but it is when they are in "open" areas.