phillip reports: verbesserung um den server zu ... #1705

Closed
opened 2022-04-08 15:46:51 +00:00 by yourland-report · 9 comments

phillip reports a bug:

verbesserung um den server zu perfektionieren. Die musik platten von minecraft und den platten spieler, und die Pilz kuh. das würde das mittelalteriche auf den serve rund die einrichtung von häusern perfektioniren. ( es gibt keine mods für diese ideen)

Player position:

{
	y = -0.5,
	x = 9336.189453125,
	z = -30853.21875
}

Player look:

{
	y = -0.71569275856018,
	x = 0.69716423749924,
	z = -0.041784875094891
}

Player information:

{
	min_rtt = 0.018999999389052,
	max_rtt = 2.8559999465942,
	connection_uptime = 1627,
	max_jitter = 2.8070001602173,
	minor = 3,
	major = 5,
	ip_version = 6,
	formspec_version = 3,
	patch = 0,
	protocol_version = 39,
	serialization_version = 28,
	lang_code = "de",
	version_string = "5.3.0",
	avg_rtt = 0.021999999880791,
	state = "Active",
	avg_jitter = 0,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"\", \"\", \"\", \"\", \"3d_armor:boots_crystal 1 28350\", \"\"}",
		yl_commons_thankyou = "15",
		jointime = "1618560347",
		yl_commons_player_joined = "1649431262",
		["stamina:exhaustion"] = "45",
		["signslib:pos"] = "(9235,15,-30785)",
		digged_nodes = "255343",
		bitten = "0",
		["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_large\", \"unified_inventory:bag_small\"}",
		partychat = "party",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 2, [\"x\"] = 9341, [\"z\"] = -30878}, [\"last_heal\"] = 1628696471, [\"last_death_portal\"] = 1649349251}",
		xp = "138650",
		["stamina:level"] = "6",
		punch_count = "13363",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "165858",
		crafted = "108",
		placed_nodes = "142889",
		["stamina:poisoned"] = "no",
		played_time = "2269974",
		died = "1494",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1618560347"
	}
}

Log identifier


[MOD] yl_report log identifier = aLNe8xYmRnGOpVW34IPgibPcmzGh3nNO

Profiler save:

profile-20220408T174650.json_prettyEE

Status:

# Server: version: 5.5.0-yl | game: Minetest Game | uptime: 2d 17h 26min 6s | max lag: 3.91s | clients: vulcanow, bakaxtreme, phillip, leontodo, phillzed, TobiasGaming, Coolstorms, shanish, shanish2, slayer, Eclipse-Nebula, Boot, LOR, flocon, LeetPeet, debiankaios, resU_tseT, Ernesto, refariah_, Bailiff, Service, flux, AliasAlreadyTaken

Teleport command:

/teleport xyz 9336 -1 -30853

Compass command:

/give_compass Construction aLNe8xYmRnGOpVW34IPgibPcmzGh3nNO D2691E 9336 -1 -30853
phillip reports a bug: > verbesserung um den server zu perfektionieren. Die musik platten von minecraft und den platten spieler, und die Pilz kuh. das würde das mittelalteriche auf den serve rund die einrichtung von häusern perfektioniren. ( es gibt keine mods für diese ideen) Player position: ``` { y = -0.5, x = 9336.189453125, z = -30853.21875 } ``` Player look: ``` { y = -0.71569275856018, x = 0.69716423749924, z = -0.041784875094891 } ``` Player information: ``` { min_rtt = 0.018999999389052, max_rtt = 2.8559999465942, connection_uptime = 1627, max_jitter = 2.8070001602173, minor = 3, major = 5, ip_version = 6, formspec_version = 3, patch = 0, protocol_version = 39, serialization_version = 28, lang_code = "de", version_string = "5.3.0", avg_rtt = 0.021999999880791, state = "Active", avg_jitter = 0, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"\", \"\", \"\", \"\", \"3d_armor:boots_crystal 1 28350\", \"\"}", yl_commons_thankyou = "15", jointime = "1618560347", yl_commons_player_joined = "1649431262", ["stamina:exhaustion"] = "45", ["signslib:pos"] = "(9235,15,-30785)", digged_nodes = "255343", bitten = "0", ["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_large\", \"unified_inventory:bag_small\"}", partychat = "party", yl_church = "return {[\"last_death\"] = {[\"y\"] = 2, [\"x\"] = 9341, [\"z\"] = -30878}, [\"last_heal\"] = 1628696471, [\"last_death_portal\"] = 1649349251}", xp = "138650", ["stamina:level"] = "6", punch_count = "13363", arenalib_infobox_arenaID = "0", inflicted_damage = "165858", crafted = "108", placed_nodes = "142889", ["stamina:poisoned"] = "no", played_time = "2269974", died = "1494", hud_state = "on", repellant = "0", yl_commons_player_created = "1618560347" } } ``` Log identifier ``` [MOD] yl_report log identifier = aLNe8xYmRnGOpVW34IPgibPcmzGh3nNO ``` Profiler save: ``` profile-20220408T174650.json_prettyEE ``` Status: ``` # Server: version: 5.5.0-yl | game: Minetest Game | uptime: 2d 17h 26min 6s | max lag: 3.91s | clients: vulcanow, bakaxtreme, phillip, leontodo, phillzed, TobiasGaming, Coolstorms, shanish, shanish2, slayer, Eclipse-Nebula, Boot, LOR, flocon, LeetPeet, debiankaios, resU_tseT, Ernesto, refariah_, Bailiff, Service, flux, AliasAlreadyTaken ``` Teleport command: ``` /teleport xyz 9336 -1 -30853 ``` Compass command: ``` /give_compass Construction aLNe8xYmRnGOpVW34IPgibPcmzGh3nNO D2691E 9336 -1 -30853 ```
AliasAlreadyTaken was assigned by yourland-report 2022-04-08 15:46:51 +00:00
AliasAlreadyTaken added the
1. kind/enhancement
label 2022-04-08 15:57:03 +00:00
Member

mushroom cow wouldn't be hard to build on top of the flower cow

mushroom cow wouldn't be hard to build on top of the flower cow

record player exist in mineclone so they aren't hard too. Mushroom cows too but i think they have another mob-mod.

record player exist in mineclone so they aren't hard too. Mushroom cows too but i think they have another mob-mod.

Let's add to the flower cow that they plant mushrooms when in a mushroom biome or on mushroom dirt.

Let's add to the flower cow that they plant mushrooms when in a mushroom biome or on mushroom dirt.
flux added this to the flux's TODO list project 2022-07-02 20:33:58 +00:00
Member

flower cow is now aware of many biomes and soil types, including mycelial dirt f8dfd0009b

flower cow is now aware of many biomes and soil types, including mycelial dirt https://gitea.your-land.de/your-land/yl_commons/commit/f8dfd0009b1def8700f6ebee1c2f93256db9012e
flux added the
4. step/ready to QA test
label 2022-10-26 21:26:13 +00:00
AliasAlreadyTaken added this to the 1.1.116 milestone 2022-10-27 04:52:26 +00:00
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2022-11-13 18:54:01 +00:00
flux removed this from the flux's TODO list project 2022-11-13 18:54:06 +00:00
AliasAlreadyTaken was unassigned by flux 2022-11-13 18:54:09 +00:00
Member

this is live

this is live
flux closed this issue 2022-11-13 18:54:16 +00:00
Member

Maybe if you craft a cow with a mushroom you get a mushroom cow, but a flower cow should produce flowers on MOST dirts with exceptions, if you have to do this - ok mushroom and sure why not crystal dirt makes crystal grass? but most people use a flower cow to get flowers, NOT a mix of other plants.

If I wanted mushrooms or crystal grass, I would not want flowers... especially all over my crystal grass! And why would anyone want flowers all over their mushroom fields? I think separate cows would work out better. Unless the point is just to annoy players. I've just put my flower cows in a chest until this is resolved one way or the other.

Maybe if you craft a cow with a mushroom you get a mushroom cow, but a flower cow should produce flowers on MOST dirts with exceptions, if you have to do this - ok mushroom and sure why not crystal dirt makes crystal grass? but most people use a flower cow to get flowers, NOT a mix of other plants. If I wanted mushrooms or crystal grass, I would not want flowers... especially all over my crystal grass! And why would anyone want flowers all over their mushroom fields? I think separate cows would work out better. Unless the point is just to annoy players. I've just put my flower cows in a chest until this is resolved one way or the other.

I like the idea of splitting flowercows into different types: #3046

I like the idea of splitting flowercows into different types: #3046
Member

but most people use a flower cow to get flowers, NOT a mix of other plants.

the behavior currently depends on the type of "dirt" the cow ison, or the biome if it's basic (default) dirt. you can absolutely still use them to grow flowers, but they'll also bring along more options. i think putting them on "default:dirt_with_grass" results in them mostly making flowers? if not, we can tweak it so that there's a kind of dirt they only make flowers on.

part of the change was to enable them to restore the natural state of an biome they ended up in, which i think is as much of a valuable feature as being a tool to create dye.

> but most people use a flower cow to get flowers, NOT a mix of other plants. the behavior currently depends on the type of "dirt" the cow ison, or the biome if it's basic (default) dirt. you can absolutely still use them to grow flowers, but they'll also bring along more options. i think putting them on "default:dirt_with_grass" results in them mostly making flowers? if not, we can tweak it so that there's a kind of dirt they only make flowers on. part of the change was to enable them to restore the natural state of an biome they ended up in, which i think is as much of a valuable feature as being a tool to create dye.
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Reference: your-land/bugtracker#1705
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