Withers can still blow holes in bedrock #1326
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1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
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1. kind/invalid
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1. kind/node limit
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1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
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3. source/ingame
3. source/integration
3. source/lag
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3. source/mod upstream
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3. source/website
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4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
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4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
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ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#1326
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Actually, any node. Even if it's protected.
This is a bug in
tnt.boom
, I believe. I'll look into what I can do to fix it.Oh, we're overriding the entire tnt mod at this point, guess the fix should go there.
your-land/tnt#1
TNT fix is live
in case anyone is curious, minetest_game may be finally getting around to rejecting this fix https://github.com/minetest/minetest_game/pull/2916
So everybody who ever used it either didn't test, didn't care or thought the error was on his side and kept using it.
Bugfixing is meant to break compat, if the fix makes it more correct.
If we don't want to break compatibility, maybe we need a second function tnt.non_botched_boom