AliasAlreadyTaken reports: abriglass needs to be saw-able ... #132
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Reference: your-land/bugtracker#132
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AliasAlreadyTaken reports a bug:
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Reporter: Ronri
I think its not sawable cause of the fire function.
@AliasAlreadyTaken Xonon wants saw-able "abriglass:oneway_wall_dark" for construction of a statue in my area. This is a fully opaque node, used in the construction of the oneway glass, hence the name. Would you approve a PR (probably to yl_custom) that added that? I'll investigate cutting other abriglass nodes, and the effect on the fire function, at the same time.
cut abriglass doesn't support the same fire function, but otherwise it works fine.
e7243ec520
has disabled code that would create 23 variants of 25 abriglass nodes, for a total of 575 new node IDs, which is quite a lot. I'd at least like to get abriglass:oneway_wall_dark and perhaps a few others.@AliasAlreadyTaken can i get approval to add just the 23 varieties for
"abriglass:oneway_wall_dark"
, so that Xonon can finish that statue?I'm not too happy to add a one-time/single-project node to the saw that is not widely used.
What's the reason for using this one and not black wool or black baked clay (which are both in the saw already).
Was it not known at the beginning of the project that microblocks would be needed for the statue?
If all fails: Let's add it.
I think it was chosen because it's much darker than either the wool or the clay, by a significant amount (about 1/2 the brightness). When it was halfway built, i told Xonon that it could "probably" be added to the saw.
Added 23 cut nodes for just oneway_wall_dark
e5c8771ede
As we haven't decided the fate of the rest of the nodes yet, will leave this open after that update goes live.
your-land/administration#147