Better Highscore #1090
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1. kind/balancing
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Reference: your-land/bugtracker#1090
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Not a bug, more some wishes. Would be nice to have much more highscore list informations. All in the short top ten list have more then 500.000 xp now. Good for them, but it will not give to much motivation for the most of all players.
Thats why,
Reported by Boot
It isn't finished but you can take a look: https://gitlab.com/debiankaios/xp_highscores
for comparison, here's the spider rankings from tunneler's abyss
flux referenced this issue2022-12-05 05:27:05 +00:00
I would like to note that the above mod can already be used
I would be happy with #3328 and all other wishes mentioned above can be forgotten then.
Let's look at what we have:
debiankaios' mod. Good start, but writing a file in xp_redo.add_xp seems like a rather bad idea. Also from first glance formatting of the table could be better/nicer.
No "historic" data according to flux. We can only add players to the list when they show up. This means that the list will be very unreliable at the beginning and can change considerably if high-level players join after a long abscence for the first time. I don't see a way around that. But that ought not stop us from implementing a better list.
There is additional information that might be of intrest:
-> Sorting highscore according to diffrent criteria (total, fighting, minging, building, crafting, dying, thankyou, time spent). Player clicks on column to sort by that.
Additional information, perhaps for /info, and perhaps only for the player personally:
Information stored elsewhere (probably also more for /info):
-> Showing additional information when clicking on a player presented in the highscore list.
In main list: Input field for searching for a particular name.
In main list: Button to jump to own position in list.
Show only...
-> Filters for the main list.
Show...